Daz Studio Pro BETA - version 4.11.0.335! (*UPDATED*)
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You need to specify the content paths in Content Directory Manager, it doesn't inherit them from the General Release.
It seems, it actually does inherit them from the General Release, because my content is perfectly listed in the Content Director Manager. Still my content does not show up in the Content Library tab.
Please attach screenshots of the Content Directory Manger in the General Release, as well as this version. Make sure that the sections are expanded so that I can compare the listed paths.
Every path is, where it suppose to be.
Ok, when you expand DAZ Studio Formats in the Content Library, is anything populated at all?
No ... ;-)
You are missing the D:/DAZ 3D/Studio/Content path (as shown in the General Release screenshot).
Yes, and the Content Library works fine in the General Release. It does not work in the Public Beta.
Ok, let me look into this.
Thank you :-)
Maybe a helping hint: Opening scenes in the beta, created with the general release, work fine without any missing file error message.
Erm - are you sure you haven't just minimised the Content Library upper panel - see my highlight on your screen shot, below.
Sorry, my first thought was :Really??? lol. But looking closer at it, you're right. Thank you. You've made it. Those two tab handles are so tiny and close to each other, that even with glasses, I did not see, that those are actually two handles. After a high precicion click, VOILA the desired tab apearred . Thank you.![yes yes](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/thumbs_up.png)
![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)
![enlightened enlightened](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/lightbulb.png)
You're welcome - I peered at your screenshot for fully two minutes before I spotted it, so it's not the most obvious! And yes, there are two closing handles there - which was a surprise to me - I just tried the upper one and found a whole section of flags I was unaware of before today!
... Titan V ...
I installed the new beta last night. Long story short: Denoiser still doesn't work for Titan V (latest drivers installed). But I noticed the log has changed slightly since from the last release.
When denoiser is enabled, it renders fine until it kicks in, when it kicks in, image is like *that*. (Doesn't matter how much iteration stuff I do, always same). If I select my 980GTX only, denoiser works. But this is not acceptable for me :(
There are two render logs in the file. First one is with denoiser, second one is without it.
I waited for a re-test of an instant CTD bug during Activeposing which I noticed on previous beta. It still exists. Re-production rate is %100 depending of the state of the pose.
You load a random pose for any G8(male-female doesn't matter). Pin at least two seperate character's body parts with "pin at end" or "pin both" setting. Accuracy is slowest (most accurate). Try to move a part where it produces forces towards both of the pin groups. Instant crash, no error, no log, nothing. Sometimes it requires some time to get this (it works until crash). But when it crashes, it always continues to crash despite re-loading the same scene and trying the same thing. So, I assume it is a high-reproducable bug in Activepose.
In the end, Daz studio simply disappears (even bug report tool doesn't appear!). You left alone with your desktop (or writing this post) :P
I am not able to install this latest beta version. It is not showing up in my account. How can I solve this issue?
Thanks,
Craig
Have you been able to access previous DS 4.x Public Betas?
Yes, I have not had a problem in the past. I am trying to install this one on a new hard drive and a clean setup.
Craig
If it's a clean install of the system, check that Beta software is checked in Download Filters - available from the Ready to Download tab of DIM.
That option is not showing.
Also in my online product library the beta does not show up.
Craig
You may have to "buy" it.
Check that https://www.daz3d.com/daz-studio-beta does in fact show as purchased, though I think it's been the same product for some time now (which was why I asked if you'd been able to run previous betas). The Product Library link would be https://www.daz3d.com/downloader/customer/files#prod_12000
The AI De-noiser is only designed to run on one GPU that's normal if you look at the Iray documentation. The other cards Render while one card runs the AI-Denoiser as it is a separate operation from rendering
Active pose tool is still causing random crashes. Hour and a half's work, gone. Works fine all the way up until it doesnt, then daz just freezes for a few seconds and closes.
Hi,
I see: a new version is available?
has the inconsistance between diffuse and sss texture of the G8M been solved? Can't find it in the release notes.
The further link is not valid, cause it points to the 4.10.0 change log.
Have the refraction bugs for iRay and 3DL engine's interfaces been solved?
For Iray you'ds probably need to look at the Iray chnage logs, psoted in edited form below the main announcement post at the ehad of this thread. The link does include the 4.11 changes, including those in builds later than the Public beta - once you scroll past the links to previous, now released, versions (which may take up the first screen or so, depending on window size and zoom factor) you will see the first entry is for 4.11.0.1
a bit late, but you can copy the studio folder over; that will get a lot of settings, and export the registry alter and inport; I would be careful messing with the registry though.
Does it support Nvidia's RTX Ray tracing for IRAY speed up???
The place to look would be the Iray change logs, posted at the top of the thread - however, I see no mention of it. Since RTX isn't yet available no-one will have been able to test directly, and it's always possible that it is enabled but nVidia kept it under wraps.
That would be a content issue, not a DS issue, presumably - have you reproted the problem? I don't recall seeing discussions or mentions on the forum.