turn g8 models to g3?
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hi, i dont know if this is the right board to post this, but seemed to be the closest for my technical question.
is it possible to convert g8 models (specifically female) into g3? when i comissioned someone for a cloth, she asked if i wanted it for g3 or 8. (chose 3 obviously).
which made me think, can that be done? i have a ton of stuff for g3 and when i try a g3 cloth on a g8, it doesnt autofit that well. some of the very few g8 models i have would be wonderful to have in g3.
it can be through a third party program (like blender). i just want to know if it CAN be done.
Post edited by KRISHANKO on
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You can look for a clone or make one by yourself. There's a thread about it in this forum, look for it.
here's Sickleyield's tutorial on how to do this in both directions -
https://www.deviantart.com/sickleyield/journal/Tutorial-Convert-Clothing-G3-to-G8-G8-to-G3-686682065
oh that seems to be for clothing. i meant to say the model itself. ie, the human.
Ok then, maybe something like this video will help? Oops wrong way that one. Honestly I'm not sure going from G8 to G3 would work very well given the changes between G3 and G8 rigging.
I know that G8 materials vendors will hate me for this, but the answer to your questioni s YES!
Actually, I do this systematically, ie converting G8 characters to G3. This allow me to use my G3's vast collection of clothes and shoes. Whenever I see a new G8 character that I like, I buy it, and convert to G3. The only limitation is with the HD apect of a character which can not be transfered. I'll give you the great lines, but there is a lot of tuto and treads about this already.
1) Load base G3. Navel and Mouth HD to 0. Resolution Level: Base, and SubDivision Level at 0. Pose arms down ±45 and legs ±6 (as a G8 base pose). Export to obj.
2) Load base G8, and apply the coveted head and body morph, This is the character you want to transfer.
3) Open Transfer Utility (TU). Morphed G8 as Source and G3 obj as target. Keep everything else as such. Make the transfer.
4) If everything went perfect, both characters are identical, ie look like only one. In the Scene tab, select G3, and unparent it from G8. Hide G8 and put morphed G3 in the T pose (G3 base pose). Export G3 as obj.
5) Start a new scene. Load base G3. Open Morph loader Pro. In Choose Morph files, find and select the morphed G3 obj. Accept. You should get a message that says "Created Morph Successfully". Now your morph is created and stored in the Genesis 3 hierarchy tree (in Morphs).
6) Finally, with your moph dialed at 100%,in Tool Settings Tab,open the Joint editor Tool. Now go to Edit> Figures > Rigging > Adjust Rigging to Shape. After, in the Scene tab, put morph in Edit mode, and do an ERC Freeze (Now, when you play with the dial, you should see the rigging adjusting automatically). Put slider back at 0% (important), and save your morph as a Morph Asset..
Et voila!
P.S. This method convert the whole G8 character to G3. For my part, I always prefer to save the head and the body separatly, as this gives me more flexibility (It allows me to use the head on another body, or vice versa). Good Luck!
UH... can you do a "converting g8 to g3 for dummies, with pictures!" with this, please? half the things you said are unknown to me, like the TU
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Hi!
As I said in my answer, there is a lot of sites were you can find the info I just gave you, and sometimes with pictures. In some cases, you'll get a procedure to convert G8 to G3. It just the reverse process.
https://www.deviantart.com/a-sennov/journal/Tutorial-Morphs-from-Genesis-3-to-8-accurate-way-735130233
https://www.deviantart.com/sickleyield/journal/Tutorial-Transferring-Character-Morphs-G1G2G3G8-409437916
are just a few exemples. But you'll have to read a lot, and try. I'm sure you'll succeed!
P.S. TU means Transfer Utility. I thought this was clear in my writing...
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uh, yeah, i know TU is transfer utility, i shortened it. i just dont know what TU itself is.
but thank you for the links! ill go and checkk them. you just made my day!
lol