[SOLVED] L.I.E. tattoos render too light

When I apply an LIE tattoo, they render out very light, they almost look washed out!
I apply the LIE asset over an MLD skin material and it looks fine in the active viewport, but when I render it, it's very faint.
Any advice on what's happening here would be greatly appreciated. :D
Post edited by pufflehuff on
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Are you rendering in Iray or 3Delight? What is an "MLD" skin? Is the tatto LIE layer opacity set too low?
I'm rendering in IRAY
I actually don't know xD When I select a skin I see 3 different types throughout various products, MLD, RSL, and just a regular .MAT file.
As for the opacity, I don't tend to tinker with those settings, but I can tell you I don't get this issue with the regular .MAT skin files. Perhaps it's something to do with the MLD/RSL files. :\ I'm currently testing something out where I equip a .MAT skin, then change the .JGP in the Surfaces tab.
WHOOPS! Sorry about the mix up ><
It's these two:
https://www.daz3d.com/downloader/customer/files/prod/46731/
https://www.daz3d.com/lie-tattoo-presets-2-for-genesis-3-and-8-male
DOUBLE WHOOPS. By the way, thanks for helping me this far and for being so patient xD
Correct link>> https://www.daz3d.com/inked-vol-14-american-traditional-for-genesis-8-male-s-299
The Skin I'm using >> https://www.daz3d.com/fwsa-chace-hd-for-genesis-8-male
And yes, I followed those instructions letting me know I could use the other set, but I get the same issue with both, oddly. The lightness doesn't seem to change when I reload the base texture and apply the alternative set. Here's an image of the product and the error I'm getting. (I should have uploaded this to start with)
Yes, they're both rendering too light.
And no, I'm not. I reload the base skin each time just to eliminate any overlapping problems. I even tried loading a fresh Gen8 figure and still, the issue persists. :S
I thought I was, how do I tell? (btw, Chace has several translucencies...I didn't use any of them) Here are the skins that display the issue.
Here is a set where both sets a tattoos show up just fine. >> https://www.renderosity.com/mod/bcs/bernat-for-genesis-8-male/127187/
For iray you should be using the MDL version of Chace All Maps. After applying them, when you open the Surfaces pane and select one of the skin surfaces, look at the top of the pane Editor tab and you should see Shader: Uray Uber. That is how you know you have applied iray skin materials.
Then, yes, I am using the one for IRAY. ^^
It sounds like you are doing everything right. Have you tried any other character from the Daz store other than Chace? Maybe there is something unusual/wrong with that product.
Another thought - are you using the latest version of Daz Studio, 4.10.0.123 or some old version?
Yep all up to date :D!
I tried it on Bernat for G8 from the Renderosity store...works perfectly fine. It seems to be something with that Chace skin. I think I'll open a ticket and see what CS can do from this point on. It might be an issue with this particular skin package.
I did send a PM to DarwinsMishap a few minutes ago to see if he could take a look at this thread if he has time. He may have an idea.He is the PA that created one of the tattoo packages you are using.
Customer service should have access to all the products in the Daz store, so they should be able to try to reproduce and diagnose your problem. When you submit your help request, include a step by step procedure to reproduce the problem. That will help them help you much faster.
Oh wow, thanks!!
And will do, thanks again! ^^
Thank you, Barbult, for PMing me. :) Much appreciated. I haven't had a lot of time lately to wander through the forums, so that was perfect.
Hi Pufflehuff! So. Issue with Ink?
I didn't have Chace, but I went ahead and purchased him so I could get an honest answer for you.
Now, Chace, out of the box. After opening up the Surfaces tab and clicking on his Arm (since it's the first material zone in there, yanno) - lo-and-behold, the reason why the Tattoo sets aren't working well for you Pufflehuff, is that there is a Diffuse Overlay Color material set up for his skin surfaces. The LIE Tattoos have been set up (I'm assuming the other set you mentioned as well, since I don't have that one) to affect the Diffuse and Translucency Material surface tabs, but not built to add anything to the Diffuse Overlay Color slot when in use.
A simple way to get around this (since it isn't an error due to the skin, the tattoos or the user!), is to hover over your Base Color Slot image- this will have a pop up window (temporary, and it will disappear when you move your mouse pointer away from that slot) that will show what the temporary file name is that the LIE script made when you applied the tattoo to the skin.
Since half the time I can't remember crap after seeing it- I write that l ittle name down. Usually it's d2, or dsomething. Click on the Diffuse Overlay Color slot image to open up the menu again...and d68 is not a map listed in the texture files used in the scene. Huh?
Ok. So then I go back to the Base Color slot, click on the little image to bring up the texture file list and lo-and-behold, it's named something else entirely! New to me. XD
SO. Back to the Diffuse Overlay Color slot. Click on wee image to pop up the texture file listing...Select that blasted file that shows above as the LIE texture map the script made. Check the image is correct by hovering over the wee icons in the Base and Diffuse Overlay and we're good to go.
Back to Studio's Iray preview render screen. I change the Draw Style to Iray in the preview window and wait.
Viola. Tattoo back in business.
Hope this helps!
AAAAAAAAaaaaaah!!! THANK YOU!
It worked perfectly! I'm so angry the solution was as simple as just selecting a single file. I was in there messing with things I prolly shouldn't have been messing with, lol.
Big thanks to you, barbult. you helped me troubleshoot then called in the big guns when we couldn't find the problem
Thank you, DarwinsMishap!! This had me pulling my hair out! xD
Wow, What a great investigation and solution writeup @DarwinsMishap!
Thank you so much for helping out.
@pufflehuff, thanks for marking your thread SOLVED. Now you can move forward and finish your project, and we all learned a new thing to check for when funny things happen with products that use LIE.