Help with clothing rigging.
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Hi
Need some help if anyone can.
I loaded an obj custom clothing into daz to be fitted to G8F. I had previously dialed some breast morphs into the figure so that the clothing look nice.
However, when I use the transfer utility to transfer the rigging, I get this result instead.
And when I look at the perimeter tab of the clothing, there are the breast morphs I used on the GF8 model.
So I zeroed those out. And now my clothing look like this.
I have no idea how to fix this, and am unable to find any resources on dealing with this. Any advice would be greatly appreciated .
Regards
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930 x 603 - 281K
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1084 x 611 - 300K
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268 x 404 - 23K
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1072 x 598 - 303K
Comments
When you rig the clothing set Source Shape to Current, then expand the dialogue to show the additional options (if it isn't - there's a button at the bottom to do this) and check reverse Source Shape from Target. If possible it is better to model to the base shape, not a morphed shape.
Following the recomentation from Richard, the results are as below.
While not as bad as before, there is still ugly destortions below the breasts.
Also I am aware that it is better to model to base shape. But due to the nature of the model, being exported from a game, It can't be helped. Hence I am asking for help here.
Any advice would still be greatly appreciated.