Help with clothing rigging.

Hi

Need some help if anyone can.

I loaded an obj custom clothing into daz to be fitted to G8F. I had previously dialed some breast morphs into the figure so that the clothing look nice.

image

However, when I use the transfer utility to transfer the rigging, I get this result instead.

image

And when I look at the perimeter tab of the clothing, there are the breast morphs I used on the GF8 model.

image

So I zeroed those out. And now my clothing look like this.

image

I have no idea how to fix this, and am unable to find any resources on dealing with this. Any advice would be greatly appreciated .

Regards

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Comments

  • When you rig the clothing set Source Shape to Current, then expand the dialogue to show the additional options (if it isn't - there's a button at the bottom to do this) and check reverse Source Shape from Target. If possible it is better to model to the base shape, not a morphed shape.

  • shinteo5shinteo5 Posts: 10

    Following the recomentation from Richard, the results are as below.

    image

    While not as bad as before, there is still ugly destortions below the breasts.

    Also I am aware that it is better to model to base shape. But due to the nature of the model, being exported from a game, It can't be helped. Hence I am asking for help here.

    Any advice would still be greatly appreciated.

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