Undersea Theme Project Render Topic!

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Comments

  • Cliff BowmanCliff Bowman Posts: 1,677
    edited December 1969

    Nice! :) I like moody, and I love me some sharks! :D

    Cheers,

    Cliff

  • zigraphixzigraphix Posts: 2,787
    edited December 1969

    Sasje said:
    Love to play around with the Camera Magic: WaterCam and the underwater lights :-)

    And jellyfish! :lol:

  • SasjeSasje Posts: 835
    edited December 1969

    zigraphix said:
    Sasje said:
    Love to play around with the Camera Magic: WaterCam and the underwater lights :-)

    And jellyfish! :lol:
    yep and the Jellyfish :lol:

  • anikadanikad Posts: 1,919
    edited September 2013

    Attempting an underwater render. Does anyone know why my render is coming out like this? I'm using the default Daz settings and the underwater camera. I also have 2 spotlights.

    underwater_ruins3.jpg
    600 x 600 - 182K
    Post edited by anikad on
  • SickleYieldSickleYield Posts: 7,639
    edited December 1969

    anikad said:
    Attempting an underwater render. Does anyone know why my render is coming out like this? I'm using the default Daz settings and the underwater camera. I also have 2 spotlights.

    Are you using UberEnvironment? It doesn't play well with some of the underwater cameras.

  • anikadanikad Posts: 1,919
    edited December 1969

    No. I'm using the create spotlight. I think there must be a bug in the simple watercam because it renders better with the volumetric camera. However now I notice that there are gridlines on the seabed for some reason in all my renders (cam, perspective view). I have no idea why that is. I'm too tired to fiddle with this any more. I think I'll just uninstall the lot.

  • zigraphixzigraphix Posts: 2,787
    edited December 1969

    Sorry I didn't see this earlier.

    I'll get a fix in for the basic camera ASAP. That will go out to all current customers.

    As for the grid lines, I usually only see that with UberEnvironment lights, but try turning up shading samples or converting the sea floor prop to subD.

  • Tarina KiviTarina Kivi Posts: 488
    edited March 2017

    .

    Post edited by Tarina Kivi on
  • KickAir 8PKickAir 8P Posts: 1,865
    edited September 2013

    My latest PCI entry -- since I used Mermaid Genesis and Mysteries of the Depths I thought I'd post it here too. The upper-body skin texture is from Sirano M5.

    DS4.5Pro render, postwork in GIMP (a few overlays to up the saturation, those caustics are from Camera Magic WaterCam fDS). Larger version up in my dA gallery here.

    .
    Bimini Crossing

    PCI20130925-BiminiCrossing-x2000.jpg
    1600 x 2000 - 1M
    Post edited by KickAir 8P on
  • srieschsriesch Posts: 4,241
    edited April 2017

    Does anybody have any additional renders or with/without tests illustrating either of the following two products?  From the promos I'm a little vague on exactly what they bring to the table or how best to use them vs. other products or methods of creating underwater environments.  More examples might be helpful?

    https://www.daz3d.com/camera-magic-watercam-daz-studio

    https://www.daz3d.com/ultrumarine-ocean

    https://www.daz3d.com/underwater-ambiance-for-daz-studio

    Post edited by sriesch on
  • Cliff BowmanCliff Bowman Posts: 1,677

    While I regrettably don't have Ziggy's camera (a stupid oversight on my part) I thought so much of the other two items that I practically begged the artists behind them to let me attempt Poser conversions - so you can find some slightly different promos of the KINd of things these products do at the Poser versions:

    https://www.daz3d.com/ultrumarine-for-poser

    https://www.daz3d.com/underwater-ambiance-for-poser

    Although the Poser versions are not a 100% 1-for-1 match to the originals, all the clever stuff was done by the original artists - Marshian and DestinysGarden.

    Is there anything in particular I can show you from the sets that would clarify things? Basically they just make producing "atmospheric" underwater renders a doddle.

     

    Cheers,

    Cliff Bowman

  • FeralFeyFeralFey Posts: 3,928

    First of all, the underwater camera operates differently than the ultramarine ocean and the underwater ambiance sets. In fact, I happen to know that the caustic lighting effects that you see in the underwater camera promos were made using the underwater ambiance lights. 

    What the camera brings to the table is a camera shader that mimics the light levels and haziness of the water at different depths. It, by itself, does not make the caustic lighting effects. Those you'd have to use by either using the underwater ambiance lights (which I own and can say that they make lovely caustic wave reflections and refractions.) You would need both of these sets to achieve a plausible underwater scene.

    Marshian's Ultramarine Ocean set I haven't worked with personally but it includes an underwater sand plane, the ocean sphere (which envelope's your scene in a shader that mimic's the ocean's density and refraction qualities, and all the lighting you'll need to achieve the caustic lighting effects, as well as depth and haze. Oh, it also looks like it includes a couple of cameras, which would probably work on the same level in terms of effects as zigraphix's Camera Magic: Watercam. So, this set, by itself, would be enough to create a satisfying underwater scene.

    Now, if you had infinite amounts of money, I'd recommend getting them all, and then you could mix and match as your needs saw fit. However, the world doesn't work like that, so you're probably trying to track down what will give you the best bang for your buck. In that case, I'd recommend Marshian's Ultramarine Ocean set, as it has everything in one set. And like I said, I don't have this particular set, I do own several of his other sets and I know he puts a lot of quality and care into his work. Not that Destiny's Garden or zigraphix don't do that, because they do top quality work. I'm just trying to narrow this down for you, to help you decide what would be best.

  • DestinysGardenDestinysGarden Posts: 2,550
    edited April 2017

    I don't still have any renders or scene files from those promos, but I'll try to explain. Fist things first, all of those products were for 3Delight, and will not owrk in Iray. I don't know if that matters to your rendering needs, but I'd thought I'd point it out so there is no confusion.

    The water cam is a volumetric camera for 3Delight. It has a giant cube to put your scene in and it will sourrond the props with haze. The effect comes from rendering through the camera,using the camera's presets.

    Underwater Ambience for Daz Studio was created to go with the water cam. That is a set of gel lights with water caustic textures that project into the scene. In the promos for that one, the light is typically directly overhead on the subject. The lights work on their own, as shown in the promos. The hazy effect is the last promo is coming from the water cam.

    Underwater Ambience for Poser, by the talented Cliff Bowman combines the functionality of the first two, so if you wanted Poser compatibility, it is a good choice. I know that wasn't what you asked for, so moving on.

    Ultrumarine Ocean, if you look at the second to last promo, it shows pretty well what is included. It has an environment sphere, a few lights and cameras, and the ocean floor and under the water surface prop to go on top. It is pretty easy to use. I tested my lights with it when it came out, mostly to see if putting different colored lights would work in that environment, and it worked to a point. There were some places on the environment sphere where colors needed to be changed to get "not blue." Still, I'd recommend Ultrumariine Ocean as the one to get, if you can only get one, and if you want the kind of look shown in the promos It really is load and go.

    Hope that helps.

    Post edited by DestinysGarden on
  • DestinysGardenDestinysGarden Posts: 2,550
    FeralFey said:

    First of all, the underwater camera operates differently than the ultramarine ocean and the underwater ambiance sets. In fact, I happen to know that the caustic lighting effects that you see in the underwater camera promos were made using the underwater ambiance lights. 

    Hey FF, thanks for chiming in. I was posting as you were. After all these years, we still have a soft spot in a hearts for this project, eh?​

    Zig's water cam does actually include one light, the one shown in the promos, with a caustic texture I donated for the purpose, so it is a complete stand alone product too. The real magic and flexibility came when the two were combined.

  • srieschsriesch Posts: 4,241

    helpful info, thanks!

  • IceDragonArtIceDragonArt Posts: 12,548
    edited April 2017

    I have a render I did with Marshians Ultramarine Ocean.  Let me go dig it up.

    Okay here it is. The rocks and the plants are not part of the set but but the sand water and caustics all come with.  This was pretty much a drop it in the render, put the stuff in it and hit go.

    Waterdrgon .png
    2040 x 1632 - 4M
    Post edited by IceDragonArt on
  • IceDragonArtIceDragonArt Posts: 12,548

    Note that its 3delight not Iray

  • srieschsriesch Posts: 4,241

    Nice! Yep, I'm a 3DL user myself.

  • dracorndracorn Posts: 2,345
    edited April 2017

    I did this using Underwater Ambiance - both the camera and the gel lights in 3Delight.  The background water is a photo.

    Revealed in the Deep 1_91.jpg
    1700 x 1133 - 2M
    Post edited by dracorn on
  • IceDragonArtIceDragonArt Posts: 12,548

    I've always love that one Dracorn.  So beautiful!

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