General help please

justagagejustagage Posts: 0
edited December 1969 in New Users

Hey Guys, I am so exited to have found thisI had been looking for a 3 d creative programme for a while I am truely storked to have joined the community.
I am having a little but of trouble figuring out haw to pose one body part at a time. either it's all locked up and not moving or I try to move a finger and the wholde thing is a rag doll.
If I am missing something lemme know

Comments

  • ChoholeChohole Posts: 33,604
    edited August 2013

    Split out from a sticky thread and made into it's own topic

    Post edited by Chohole on
  • NovicaNovica Posts: 23,887
    edited August 2013

    justagage said:
    Hey Guys, I am so exited to have found thisI had been looking for a 3 d creative programme for a while I am truely storked to have joined the community.
    I am having a little but of trouble figuring out haw to pose one body part at a time. either it's all locked up and not moving or I try to move a finger and the wholde thing is a rag doll.
    If I am missing something lemme know

    Select your figure by clicking on it or go to Scene.
    Click on the name of the figure, those little white triangles will open submenus.
    Click on down and open them up. Abdomen 2 has the neck and head, a good place to start.
    With your body part selected in the Scene tab, then go to Parameters tab and you'll see bend, twist, side to side for heads and necks. For other body parts too, and you can also use the XYZ translations. Just move the sliders. Easy!

    Whatever part you want to move, just click on it in the Scene tab then go to parameters.
    Start there. :)

    Post edited by Novica on
  • NoxCruorNoxCruor Posts: 0
    edited December 1969

    An amazing set of beginners tutorials have been completed by Dreamlight:

    http://www.daz3d.com/catalogsearch/result/?q=Great+Art+Now&x=0&y=0

    Val also does a 7 day bootcamp/intro into 3D art, and it is amazing what you can learn. He goes in depth into the basics and the equipment. Head to dreamlight's website when you get the chance. I can almost garauntee that you'll learn something invaluable. I know I did.

  • ben98120000ben98120000 Posts: 469
    edited December 1969

    You can select one body part at the time in your view port (visible part of the scene on your screen) using universal tool (Tools menu - universal). Click on the figure once to select it, click again on individual body part to select individual body part. If you press, hold and than push or pull arrow lines (translation lines) from universal tool, and if you reach movement limits for that individual body part and still continue to push or pull, it will start to move additional body parts as well. If you press, hold and push rotation handles (curved lines on arrow lines) on universal tool, when you reach the limits of rotation for that individual body part, rotation will stop without moving additional body parts. Ofc, if you select, for example, shoulder and rotate it, it will rotate forearm, hand etc. as well. Or if you select left index (finger) 1 and rotate it, it will rotate left index 2 and 3 as well.

    There is also PowerPose "tool" or tab, pane ( Window menu - Panes (Tabs) - PowerPose) in which you can press (and hold) on green dots representing individual body parts and than move your mouse to move body parts. In some cases (body parts) you will get different movement of body depending whether you press and hold left or right mouse button. And when you reach a limit for that body part it wont move any additional body part (its just rotation). You will have to have your figure selected for green dots to appear. Note, abdomen area (or green dot) in powerpose is abdomen 2 on genesis.

  • patience55patience55 Posts: 7,006
    edited December 1969

    And if you want the template for PowerPose it is over 'click here'.

  • NovicaNovica Posts: 23,887
    edited December 1969

    Patience55-
    I've never used Power Pose so this is nice to know about! Just what exactly is the "template?" (Thanks for sharing)

  • patience55patience55 Posts: 7,006
    edited August 2013

    Novica said:
    Patience55-
    I've never used Power Pose so this is nice to know about! Just what exactly is the "template?" (Thanks for sharing)

    You've never used Power Pose? It's one of those "how can you pose without it items" lol!

    Actually more precision posing is done using the other posing tools but it's great for what I consider 'a rough draft' of a pose, and certainly for resetting poses to default load position ... something one does a lot of when making clothing and/or other items.

    Window > Panes/Tabs > PowerPose --- dock it.

    The template is that picture with the dots all over it ... rigged figure needs to be selected first ... the one for Genesis [keep in mind how many versions of D/S we've gone through] doesn't work "perfectly" but it's a great start. [and the reset pose works so I'm happy]

    When you first select Genesis, the dots might not appear ... but if one selects for the hand dots, then back to the figure dots ... the body dots show up. Instructions for installation are in the download ... and "click here" is a nice long thread on the topic.

    Post edited by patience55 on
  • ShelLuserShelLuser Posts: 749
    edited December 1969

    justagage said:
    I am having a little but of trouble figuring out haw to pose one body part at a time. either it's all locked up and not moving or I try to move a finger and the wholde thing is a rag doll.
    If I am missing something lemme know

    First welcome to this place.

    Second; yeah, I know where you're coming from. Apart from all the excellent hints and tips above I also wonder if this might be caused by your current workflow. Now, Daz Studio ('DS') is versatile enough to fit any workflow you might have, but as others also suggested it could be improved on a bit.

    For example; it could help if you pose your figure "in sequence" so to say. With that I'm referring to starting with a rough outline. Does the character look in a specific way, does it have its arms or hands out, is it perhaps in motion (legs), etc.

    After you setup a very rough pose like this by clicking and dragging you basically done step one. After that I'd continue in sequence. If you find anything "drastic" which needs to change then start trying using the mouse. The advantage here (IMO) is that because the rest of the body can "move along" you're also avoiding poses where things might look unnatural (to a certain extend).

    Just go over the whole figure, head to feet and keep the areas in mind which gave you problems.

    And once that's been solved then you should definitely look into the scene and properties panel as mentioned by someone else already above (can't go over the thread while writing).

    But to avoid going back and forth I try going by this approach myself. Simply follow a sequence of some sort.

    Of course your mileage may vary as the saying goes. Even so; hope this can give you some ideas as well.

  • ShelLuserShelLuser Posts: 749
    edited December 1969

    You've never used Power Pose? It's one of those "how can you pose without it items" lol!

    Actually more precision posing is done using the other posing tools but it's great for what I consider 'a rough draft' of a pose, and certainly for resetting poses to default load position ... something one does a lot of when making clothing and/or other items.


    Thanks for sharing!

    I also wasn't aware of this and at first glimpse thought it was some 3rd party addon (read too hasty).

    So now I've created my own personalized workspace layout (based on Hollywood) and added this pane too. Very useful indeed!

  • edited December 1969

    Does powerpose work with v4 too? I always knew how intricate and complex human body movements were, but I never understood how complex till I started posing v4!

  • ben98120000ben98120000 Posts: 469
    edited December 1969

    There is also pose tool available from Viewport Options (that would be second icon on the right from view options (perspective view) in the viewport, looks like white lines of text with triangle at the begining) and "show pose tool". It will be shown when you select individual parts of the figure and wont be shown if you have just figure selected.

  • JaderailJaderail Posts: 0
    edited December 1969

    There is also pose tool available from Viewport Options (that would be second icon on the right from view options (perspective view) in the viewport, looks like white lines of text with triangle at the begining) and "show pose tool". It will be shown when you select individual parts of the figure and wont be shown if you have just figure selected.
    Yep, I prefer this method as I can zoom in with Perspective View and do small tweaks easy.
  • patience55patience55 Posts: 7,006
    edited December 1969

    Yeah! I like grabbing that little "bone" up top and watching the ragdoll move lol ...

    Yes PowerPose works for anything with bones in it.

    Right now I have a M3 and a Genesis loaded; when selected, the appropriate template appears for each.

    If the item doesn't have a template, one gets the default template with only as many 'dots' as there are bones showing ... but if the item isn't humanoid the only most useful item there is the 'reset pose' button.

    I find one of the easiest ways for detailed posing [i.e. fingers] is to select the "round circle with an arrow" in the tool bar and get the 3 circle thingamebob to appear. Each bone will only rotate so much in any direction as per its rigging.

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