Is it possible to create morphs for HD characters?

I am trying to create a corrective morph for an HD character - Lydia for Victoria 7, https://www.daz3d.com/lydia-hd-for-victoria-7.

The aim is to smooth out some ugly creasing in the mesh caused by a particular pose (within normal rotation limits).  This is failing as Morph Loader Pro always complains the geometry doesn't match.  Before exporting the figure, I have set mesh resolution to 0, and SubD iterations to 0  as well.  I have also searched for 'Currently Used' parameters with 'HD' in the name and set all of these to zero.  The number of verts in DS is the same as it is in Blender and again back in DS (I note that it is a little more than the standard G3F count of 17,418, but they do match).  Even a basic test - just moving one vertex - fails.

What else do I need to do to get this to work, or is it not possible?  I could put a base G3F in the same pose and morph that but the pose doesn't produce quite the same distortion, so the fix won't be quite right.

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