Question for Stonemason
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Why every I apart the camera on the urbanspwal2 the building seems to disapear? I thought it was the skydome, but I got invisible and it keeps same. I hope someone or stonemason can help me. Thanks!
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Why every I apart the camera on the urbanspwal2 the building seems to disapear? I thought it was the skydome, but I got invisible and it keeps same. I hope someone or stonemason can help me. Thanks!
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Do you mean in the preview screen or in renders?
"Why every I apart the camera" may need to be further clarified...
A screenshot of what you mean would really help to see what the problem is.
Are you using Uber lighting? It has a dome to which can block out things in preview mode
It is very easy to find your camera inside a building in some of the sets. Just dolly your camera forward a bit and see if that is it. That would be Wheel back for a wheel mouse or magnifying glass and mouse back using the viewport icons.
Here are the screenshots, if I move away the camera, the buildings start to dissappear. I don't know if I'm using Uber lighting, could you explain me better?
I'd say this is your problem here. if you look at the second image you can see window frames in the view. You may need to delete/hide the building if you need that particular view.
I'm not sure why it appears like an object encroaching in the distance but I suspect this is whats causing the issue.
Since you're using Poser, you won't be using Uber lighting. Uber lighting in DS is a light dome for ambient occlusion, indirect light (IDL in Poser), IBL, etc.
Select the Main Camera and increase your yon value to a higher number. The default value works for portraits but big scene need to increase the farclip.,
I'll try that, thank you for the advise! ;)
Hey! it worked! Thank you so much! :D
Damn! Even I didn't realize that!
Damn! Even I didn't realize that!
Glad I could help offer a solution and pass on the info.