Skin Overlay - Now Available (commercial)

13

Comments

  • michellecelebriellemichellecelebrielle Posts: 264
    edited December 1969

    Really looking forward to this being released!

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Thanks guys. Just busy packaging the final files then it should be good to go.

  • barbultbarbult Posts: 24,248
    edited December 1969

    Still waiting....

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Sooner than you think:)

  • barbultbarbult Posts: 24,248
    edited September 2013

    It's finally in the store! But why do the individual products list only Genesis 2 Female as a compatible 3d figure? This must be an error. I don't think it is even possible to use an M4 or M5 skin on G2F, is it? Is it correct to assume that the products can be used on any model that can use the V4/M4/V5/M5 UV, not just Victoria and Michael?

    Post edited by barbult on
  • Zev0Zev0 Posts: 7,089
    edited September 2013

    Its an error.. It should say Genesis1 and V4 and M4 as well. I'm asking Daz to rectify this..Basically if the Character has that specific UV in the list it should work. So they left out the complete list of compatable figures lol. They are on it now:) Sorry.

    Post edited by Zev0 on
  • edited December 1969

    This is so nice. Can it be used in Carrara 8.5 pro?

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    I have no Idea. The script is designed for studio, and I am not a Carrara user. Maybe somebody who has more knowledge could answer.

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    These look amazing. The only missed trick is no current support for V6 UVs which is used by the Sisters texture set, as well as V6 herself. I'll still have to bundle this into the cart though. It has too many uses on my existing content to ignore.

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Ye at this stage to convert everything for V6 is not viable. There arent enough sets to justify a full conversion. So I went with sets that are more popular, and can work on both Genesis1 and 2.

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    I'm a resourceful guy, I'm sure I'll find a way to have my cake and eat it. Either way it's downloading as I type. I'll post some renders once I've played around with it a little :)

  • Zev0Zev0 Posts: 7,089
    edited September 2013

    Cool Thanks man. Can't wait to see them, and get some feedback. This was an ambitious project, but if all goes well, then expansions are definately on the horizon:)

    Post edited by Zev0 on
  • 3dLux3dLux Posts: 1,231
    edited December 1969

    Been waiting for this and now it's mine! Bwahahahahahahahahahaha :lol:

    You rulz, Zev0 :cheese:

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Thanks man. Have fun:) I play with it all the time. Kinda pointless making a product if you don't use it yourself lol.

  • JaderailJaderail Posts: 0
    edited December 1969

    Well well well... Now I need the new PC and all will be mine, Mine I say! Well, all the stuff I bought anyway...

  • RAMWolffRAMWolff Posts: 10,212
    edited December 1969

    Got both sets in my cart Z. Will come in handy some day!

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Cool man. Appreciate it:)

  • michellecelebriellemichellecelebrielle Posts: 264
    edited December 1969

    Finally I can get my hands on it, been waiting for this to use on a character I want to release. Thank you!!!!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,230
    edited December 1969

    thinking about buying, looks so good
    but lazy,
    I use Carrara so need Merchant resource and lots of shader room playing around.
    hoping
    requesting
    BEGGING
    Ringo Monfort makes us a nice easy load preset for them, then will be SOLD!

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    A bit of experimentation. Seems that using V5's UV preset doesn't look too bad for adding simple facial freckles onto the V6 textures. I'm quite pleased with the results on young Penny here. Of course, that it works faultlessly with my older V4 textures as well makes it perfect for working with the Young Teens skins as well.

    Very nice work Zev0!

    Penny_Freckles.jpg
    1000 x 1000 - 588K
  • barbultbarbult Posts: 24,248
    edited December 1969

    I just noticed that DraagonStorm is not listed as a vendor on the bundle, but is on the individual packages. DraagonStorm is on sale today. Adding DraagonStorm to the vendor list for the bundle might generate some more bundle sales today.

  • CathyMCathyM Posts: 261
    edited December 1969

    Hi! I have a question - if I want to use this with Genesis, but using both Genesis and V4/M4 skins, could I still just get the M5/V5 product? (Not the MR but the clickable version) Does it go by what character you have loaded, or by what texture UV it requires? Thanks for any help :) -Cathy

  • scorpioscorpio Posts: 8,422
    edited December 1969

    Uses the UV's not the figure I'm using it on Genesis.
    If you have a texture applied to Genesis that uses the M5 UV's, for example Philip, you will need the M5/V5 version if you have a Genesis with a texture applied that uses the V4 UVs then you need the M4/V4 version.

  • marblemarble Posts: 7,500
    edited December 1969

    I've bought this and just started going through the manual. I have never used LIE before so I don't know whether this is normal but, after applying the freckles, as per the manual (the one-click, not the merchant version) my character is heavily impeded in her movement. Every time I click on a body part I get the little spinning wheel (I'm on a Mac) and it takes about 5 seconds to make my cursor available.

    Is this normal? I have read to the end of the manual and don't see any mention of it.

  • marblemarble Posts: 7,500
    edited December 1969

    So it seems this is a problem with LIE (I did say I've never tried it before).

    This thread: http://www.daz3d.com/forums/discussion/36089/ suggests changing some preferences for the interface settings but those particular items don't appear on a Mac :

    PER PIXEL shading OFF
    and
    Multi-threading ON

    Screen_Shot_2014-04-04_at_15.27_.31_.png
    525 x 789 - 69K
  • Zev0Zev0 Posts: 7,089
    edited December 1969

    When clicking a preset, give the script 10 seconds to calculate properly. After that is should work as normal. Moving during calculations is not advised. You'll know when it is done calculating when your camera is moving freely again.

  • marblemarble Posts: 7,500
    edited December 1969

    The thing is, I'd return it and buy the Merchant version but the sale price is finished now. Can I use these overlays in Gimp/Photoshop anyway and would that avoid the slow-down issues?

  • marblemarble Posts: 7,500
    edited December 1969

    Zev0 said:
    When clicking a preset, give the script 10 seconds to calculate properly. After that is should work as normal. Moving during calculations is not advised. You'll know when it is done calculating when your camera is moving freely again.

    Sorry, you misunderstand. It is not the time it takes to process, it is clicking or moving anything thereafter that is delayed. The interface becomes too slow to use - I'm not exaggerating. I have a quite high spec i7 iMac with lots of memory and a high end graphics card.

  • Zev0Zev0 Posts: 7,089
    edited April 2014

    OK try this. In edit menu on top, go to preferences\interface and set the texture resource to performance and tell me if that changed anything. There is no real reason to have textures displaying at "quality" in viewport and that does really eat up performance. That makes the viewport perform much faster and speeds up LIE application. When you render, the full details will appear as they should, only thing you are doing is lowering the quality of the unrendered preview.

    Edit - just saw your settings and it is set to quality. Change that now lol. I also have an i7 and never have it set on there because viewport becomes unworkable at times.

    Post edited by Zev0 on
  • marblemarble Posts: 7,500
    edited December 1969

    Zev0 said:
    OK try this. In edit menu on top, go to preferences\interface and set the texture resource to performance and tell me if that changed anything. There is no real reason to have textures displaying at high rez in viewport and that does really eat up performance. That makes the vireport perform much faster and speeds up LIE application.

    Nope - still lagging terribly and the freckles look like someone has thrown a bucket of mud at her now.

    Could you advise on whether I can use the layers in Photoshop instead or do I need the merchant version for that? If so I'll just have to return the product because I bought this under the March Madness price which is no longer valid.

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