OBJ export messed up again ?
![mikael-aronsson](https://secure.gravatar.com/avatar/84f8a4e6a9b3a7d0b36bdd88dadc5cb0?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F84f8a4e6a9b3a7d0b36bdd88dadc5cb0_100.png)
Is it just me or do any one else have this problem also ?
We had it one or two years ago, it did not export any instance to OBJ files, it was fixed but, but I have the same thing again now, just noticed after exporting 50 objects.... (4.10.0.123)
Comments
https://www.daz3d.com/instances-to-objects helps but you often need to uncollapse some instances to do it and some scenes are massive
Well, it worked fine before to export the instances, they where converted to geometry in the OBJ file.
not sure we even had instances 2 years ago, you weren't thinking of send in the clones were you?
Well it was one year ago, and not the exact same problem, my bad, the textures was messed up on instances last time, now all instances are gone.
https://direct.daz3d.com/forums/discussion/207841/4-10-export-problem/p1
Instances have, or should have, always been omitted from OBJ exports - which is why the Instances to OBJ script exists.
that thread was just about obj exports and I actually mentioned make sure not any instanced in it
never AFAIK. been able to export instances only placeholders for them with no mesh
I don't know if this may help, but the blender plugin imports instances just fine then you may try the blender obj exporter and see what happens ..
http://diffeomorphic.blogspot.com/