Daz to Marvelous Designer

I'm trying to export a collada body from Daz to Marvelous. The thing is that when I start the animation on Marvelous, the animation isn't complete.

Comments

  • Incompleet as in missing frames? Or as in mising some movements in the frames that are there? In the latter case, I don't think Collada will handle the Pose Control parameters that can affect several bones with a single slider - in that case, use Edit>Figure>Bake To Transforms before exporting. I also suspect it won't handle AniBlocks, you would want to bake them to the Timeline.

  • TheKDTheKD Posts: 2,703

    I find the best way to export to marvelous designer is OBJ, with a MDD animation. Unfortunately, I don't think MDD export is free. If I recall right, it's bart of the animate pro package. To get it back in with animation, I export as obj sequence.

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