Something weird happening when opening doors on car model

BoorsmanBoorsman Posts: 264
edited December 1969 in The Commons

I bought this car last year and totally forgot I had it till recently. It is a PT Cruiser. When I try to open the doors and hood this weird thing happens. This doesn't happen with the rear hatch though. Any thoughts on how this could be corrected?

weird_thing_with_pt_cruiser.jpg
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Comments

  • BejaymacBejaymac Posts: 1,897
    edited December 1969

    What program is that in ?

    If it's DS4 then the model needs "fixed" as the vertices in the door are too close to the vertices in the surrounding area, and have been welded together.

  • MattymanxMattymanx Posts: 6,949
    edited December 1969

    where did you buy it from and who made it. It may be an issue internally with the CR2.

  • BoorsmanBoorsman Posts: 264
    edited December 1969

    Bejaymac, It is in DS 4.6.0.18.

    Mattymanx, I bought from Vanishingpoint back in 2012.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    I'm assuming you mean this http://www.vanishingpoint.biz/productdetail.asp?productID=2235
    You might have some better luck if you contact VP since it's their product.

  • Richard HaseltineRichard Haseltine Posts: 102,363
    edited December 1969

    I used to think it was that DS was welding, but I've been told and have confirmed in at least a couple of instances that it's the OBJ that's welded - Poser, and older versions of DS, unwelded the vertices and then rewelded only those the CR2 told them to. So you don't need to move the vertices, but you do need to split them in the original OBJ (by, for example, selecting the part, cutting and pasting it back down in place or by adjusting the export settings in a modelling application).

  • BejaymacBejaymac Posts: 1,897
    edited August 2013

    For models like cars, where parts are meant to open, there has to be a clear gap between the edge vertices of the group that opens and the adjoining groups, otherwise DS4's Poser converter plugin will weld all of the touching (or nearly touching) vertices together when it converts the model into a single skin mesh.

    Richard I have a few models that when you load them into DS (1 to 4) as OBJ you can see they aren't welded, without textures you can see where each group is thanks to the shading groups being different, the specularity goes in different directions, I've even draped them in Poser cloth room to check and watched them fall apart. When you load them into DS1 to 3 as CR2 you can still see where the groups are, but in DS4 it's a different story as the mesh has been welded on import.

    Post edited by Bejaymac on
  • MattymanxMattymanx Posts: 6,949
    edited December 1969

    Check that node to see if Bending is on or not. Could be a simple fix if it is.

  • BoorsmanBoorsman Posts: 264
    edited December 1969

    Mattymanx, this is what happens when Bending is on.

    I'll try contacting Vanishing Point and see what they say.

    with_bend_on.jpg
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  • BoorsmanBoorsman Posts: 264
    edited August 2013

    I just wanted to say that the issue has been resolved. I contacted Vanishing Point and had a very quick response. It now works perfectly. Thank you Bejaymac, Mattymanx, Vaskania, and Richard Haseltine. You all have been very helpfull :-)

    Post edited by Boorsman on
  • FirstBastionFirstBastion Posts: 7,830
    edited December 1969

    cecil30 said:
    I just wanted to say that the issue has been resolved. I contacted Vanishing Point and had a very quick response. It now works perfectly. Thank you Bejaymac, Mattymanx, Vaskania, and Richard Haseltine. You all have been very helpfull :-)

    Can you tell us the solution?

  • BoorsmanBoorsman Posts: 264
    edited December 1969

    I'm sorry, FirstBastion, I would, but I have no idea what he did. If you have the same model I do, I would suggest contacting him through the marketplace or product link under contact us.

  • JOdelJOdel Posts: 6,288
    edited December 1969

    I think I may have that model. I assume we need to re-download it?

  • BoorsmanBoorsman Posts: 264
    edited December 1969

    I'm not sure. I would try to contact them over at Vanishing Point first just to be sure.

  • ariocharioch Posts: 172
    edited December 1969

    I'm having the exact same problem with VP's Panel Van. Thanks for the tip, I've just sent them an email explaining the issue. Hopefully I'll get a resolution too.

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    As someone who drives a PT Cruiser GT I can say I've had the turbo go (twice), the head gasket go, the timing belt go, the power steering go, the tie rods go, the suspension go, and even the logo fell off the hatch, but I've NEVER had the doors do that.

  • KeryaKerya Posts: 10,943
    edited December 1969

    As someone who drives a PT Cruiser GT I can say I've had the turbo go (twice), the head gasket go, the timing belt go, the power steering go, the tie rods go, the suspension go, and even the logo fell off the hatch, but I've NEVER had the doors do that. .......

    ....... up to now.
    Now that you mentioned it ... Murphy is listening!
    LOL

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