Bones disappear

Hi, I have a little problem here and couldn't find the right solution thru googling and search in this forum.

 

I added my own morphs on a Casual Wear M4 pants. To keep it short, Figure/prop asset save is done, Morph asset(s) save is done, and both pants and my morphs works perfectly on it's own or "Fit To" M4 as well as H4.

 

The problem starts when the pants is "Fit To" G3M. I already applied "Wear Them All". When the pants is "Fit To" G3M, my morphs doesn't work. My morph labels and sliders are still in parameter tab, but the bones of my morphs disappeared. All other original morphs and bones of the pants are still there and working except for mine.

 

Is there any way to keep my morphs / bones when the pants is fit to G3M?

Post edited by youngpower_d205a7f2f3 on

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