Novica & Serene Night’s Renders, Tips, Tutorials & Product Reviews PART 2
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Serene Night- When you use background images, what size do you find works best? Do jpgs work better than PNGS? Any tips for the thread visitors? I know you like Morguefile. http://www.morguefile.com/ and gaussian blur works like depth of field for folks who like fast shortcuts (in a graphics program.)
The bigger the better. IT depends on the file resolution. Typically I use jpgs and do not use any other format. Some Morguefile images are lower resolution so to make them look well you need to blur them. In general my idea is I don't want it to look like a photo with a 3d character in front since I do not like the way that looks so blurring hides that somewhat.
Another option is to use cycloramas. You can download an astounding variety from HoboBo on sharecg and use those textures with your existing cyclorama. Check the licensing though. While I stopped using freebies, since I find them tough to keep track of, his Backdrops are easy to use, and you can use depth of field to blur them and give them a nice look in DAZ studio.
Oh! I'm pleased you found this helpful. =-) I find the godrays/beam of light effect kinda a pain in the neck in DAZ studio, so finding a quick way to do it postwork, is my cuppa tea. Glad it worked for you, and like your underwater renders- that sea turtle looks great! =-) And thanks for the compliment.
One thing I think might also be interesting to try would be to use a hazy middle layer to simulate a slight fog or give the 'light' layer some speckling to simulate motes. Haven't gotten around to it yet, but might be an interesting thing to try. =-) Anyway glad you like it. I was so tired of attempting to use light to achieve what is easy to do postwork.
Thank you, I'm glad you liked them. : ) I would love to see some of your renders in the gallery as well, it would be nice to be able to go through them all at once.
I tried using AoA volume camera to get nice light beams, but it's proving very difficult to achieve the effect I'm after, I will keep trying though. I would love to be able to render convincing godrays, but I find adding things in postwork convenient because it is usually so much easier to achieve a nice effect in a short time. I would like to learn how to do more complicated things in postwork. Overpainting sounds very tempting to me. ^^
Those are gorgeous renders, Tarina! An underwater wonderland. I'll look out for more from you.
Hmmm. So there are files that DIM can not do? For the RRRR, lucky me has got the Jet Bike textures, which means the Jet Bike needs to be used, and lo and behold, I had to do the download via the Product Library. I thought I was going nuts when it didn't appear in DIM, like perhaps it was one word, not two. But when I clicked on the ORDER, in the list, both of those have the DIM missing.
Are they supposed to? Does DAZ know that not all products have DIM?
There are some older products not in dim. Probes Mechanical mayhem was not in dim for a long time. Open a ticket and include the product number. They will get to it eventually, up until then, manual is the only way you can access those files.
To be honest, I'm not a fan of AOA volume camera. Too fiddly for me, and not as well documented. Making godrays should not be THAT hard. When I try to use it my results vary too much. I like stuff which is easier to use and comes with a little documentation. Something that walks you through how to make it work from start to finish. I tried several quite a few times with the volume camera and only made 1 I liked.
I've decided postworking light effects are just more suited to my artistic style and patience level and give me more control of where and when I want the light to be. Hopefully eventually there were be a more easy to use light product out there. I've wanted to try over painting too... However hadn't spent much time dabbling in it. =-)
I would love a brush product that specifically focused on lit consoles, lit headlights, spots, beams and glows, etc., etc. Ron's light and shadows has some great looks but not enough. Given how many props come with non light-up parts, I'd love some to make gadgets look zingy.
I don't have a gallery I'm afraid. I don't know why. =-)
To be honest, I'm not a fan of AOA volume camera. Too fiddly for me, and not as well documented. Making godrays should not be THAT hard. When I try to use it my results vary too much. I like stuff which is easier to use and comes with a little documentation. Something that walks you through how to make it work from start to finish. I tried several quite a few times with the volume camera and only made 1 I liked.
I've decided postworking light effects are just more suited to my artistic style and patience level and give me more control of where and when I want the light to be. Hopefully eventually there were be a more easy to use light product out there. I've wanted to try over painting too... However hadn't spent much time dabbling in it. =-)
I would love a brush product that specifically focused on lit consoles, lit headlights, spots, beams and glows, etc., etc. Ron's light and shadows has some great looks but not enough. Given how many props come with non light-up parts, I'd love some to make gadgets look zingy.
I don't have a gallery I'm afraid. I don't know why. =-)
Have you seen Isikol's postworked images? Amazing stuff.
Maybe so. Is Isikol the one who does the superhero renders... I'm thinking of supergirl? Maybe I'm thinking of a different person. =-)
Maybe so. Is Isikol the one who does the superhero renders... I'm thinking of supergirl? Maybe I'm thinking of a different person. =-)
That's the one. :)
I think y'all might like my latest Gallery image. It has both male and female skimpwear and my own silly sense of humor.
Connie The Barbarian
Hah! Great one! Nice to see a gender roll reversal there. =-)
Hah! Great one! Nice to see a gender roll reversal there. =-)
The typical male/female dynamic in fantasy art is well-established, but a bit stale at times. Glad you liked it. :)
Hmm. Feeling the urge to buy Ron's sci-fi brushes. Its in the cart right now. Thought I could hold off until a coupon, but I remember what happened to Ron's war brushes.... They disappeared from the store!
I think this outfit is really clever: Barbarian Wanderer: http://www.daz3d.com/new-releases/genesis-barbarian-wanderer That is a LOT of buckles. If I did more fantasy renders I might pick it up.
I also will pick up these:
GIS Biosuit: http://www.daz3d.com/new-releases/gis-biosuit
Yamaki Rapture http://www.daz3d.com/new-releases/yamaki-rapture
Sure do, tjohn! Now this is how skimpwear should be... "equal opportunity". :) Thanks for sharing it.
What SereneNight said. ^^
To be honest, I'm not a fan of AOA volume camera. Too fiddly for me, and not as well documented. Making godrays should not be THAT hard. When I try to use it my results vary too much. I like stuff which is easier to use and comes with a little documentation. Something that walks you through how to make it work from start to finish. I tried several quite a few times with the volume camera and only made 1 I liked.
I've decided postworking light effects are just more suited to my artistic style and patience level and give me more control of where and when I want the light to be. Hopefully eventually there were be a more easy to use light product out there. I've wanted to try over painting too... However hadn't spent much time dabbling in it. =-)
I would love a brush product that specifically focused on lit consoles, lit headlights, spots, beams and glows, etc., etc. Ron's light and shadows has some great looks but not enough. Given how many props come with non light-up parts, I'd love some to make gadgets look zingy.
I don't have a gallery I'm afraid. I don't know why. =-)
Hopefully deviney will address the lack of said brushes in the DAZ store in the near future. Or we can always try to make them ourselves... : PI think AoA has written about him planning to make updated Atmospheric Cameras that would work better with his Advanced Ambient Light and Advanced Spotlight. They would basically be quicker and better. Maybe this will address the issue to some degree. I hope he does release such a product. I really like the AAL, I use it in almost all my renders now. Jabba101 has made some pretty good tutorials on how to use Volume camera and AAL. You can check them out here ----> Jabba101 tutorials on Youtube.
Just go ahead and create it already!^^ I'm sure people would enjoy looking at your creations as much as I do. It would also be a lot easier to find them. ;) This thread has grown into a monster. Going through it is rather difficult.^^ I've seen Novica's gallery and she promotes your thread in there which I think is a very nice idea.
Btw, they are very nice renders Novica. ; ) I'm waiting for your RRRR entries to find their way over there. Those were very good images, though I admit that I liked the first one more. : )
Thank you Jindi! I've been in a mood for underwater recently.^^
I'm not ignoring you folks, I'm experiencing severe Cloud Fare issues- first I couldn't get on the forums with Chrome, then it locked me out with even Firefox. For a bit there, I could read the forums but not post, then all night last night and today I couldn't even view individual posts. It finally cleared up an hour ago. (Yes, I did hard refreshes, yada yada yada.)
The first RRRR one took three weeks to do :) I wanted somewhat vintage, postcard lighting. Morgan was very difficult- there are over 9 lights on just HER. My new RRRR renders will continue the story- Gunnar did more than just tick off the mama jellyfish with his catch. :)
Has anyone checked out this new bio-suit??? I was wondering what boots or shoes would go without too many problems...Thanks Trish
I think as long as you match the color you are fine. The bodysuit is just a material coloring of the skin, so there is no real collision that I can see from any type of boots. I'll do a few test renders but nothing so far appears to be an issue.
GIS Biosuit
DAZ 3d, Ravnheart
http://www.daz3d.com/new-releases/gis-biosuit
Hair: Osaka http://www.daz3d.com/osaka-hair
Boots: Space Age Behemoth http://www.daz3d.com/space-age-behemoth-outfitwith color of texture copied from GIS Biosuit helmet
First two Poses: Sedor's Powerful Gia http://www.daz3d.com/bwc-powerful-gia-poses
Backdrop: Cyber by Designfera
I own a lot of sci-fi outfits, and I really feel that GIS Biosuit is one of the best PC club items, and certainly one of the better bodysuits to hit the market in sometime. It is a really neat piece of work. The textures just look really cool to me, it renders quickly, and the neon grid accents look modern and sleek. DAZ and Ravnheart really have outdone themselves by putting together a product which has a modern feel without the Flash Gordon look that can make images look too retro.
What can I say? This renders like a dream, is easy to apply and has a nice sleek and smooth lines. About the only part of the costume that doesn’t enthuse me is the helmet. Not sure why. Just doesn’t appeal to me shape wise... Fortunately, it is easy and entirely doable to leave it off. I prefer to look at character’s faces anyway. =-)
Overall this is an excellent product which raises the bar for sci-fi clothing and the PC club in general. I’m now hoping for a masculine version, and more clothing items and accessories like this one. Great work.
Oh, since it was asked earlier, I found I liked Space Age Behemoth boots with this outfit. They are low enough to not obscure the leg markings on the bodysuit, and come in a variety of colors. They also are practical without heels which I like. Because I was having some trouble making a color match, I pulled up the helmet, copied some of the color from that and made a quick little texture to use on the boots. It worked well I think.
Images 1-3 the GIS Biosuit
I'm doing random surfing for a few minutes, shopping by "Vendor." I am checking on folks that are not familiar to me. Here's some products that caught my eye, even though some might be duplicated by newer things or very similar to these. Also, not sure about level of details/quality as I don't know these vendors. Just thought I'd share the unusual ones. Hint DAZ, maybe some Fast Grabs....
Tako Yakida & Wee Dangerous John http://www.daz3d.com/artyficial-bedroom-with-poses
Lots of props. Furniture is basic.
This one made me LAUGH with the toilet render and the product description- http://www.daz3d.com/inebriated-poses-for-michael-5
(most of these renders could easily be achieved with basic poses. I just thought this was funny.)
Tyger Purr & Moebius87 http://www.daz3d.com/dystopian-kiosk-base-drinks
Wow, look at the thumbnails at all the little props! If you're looking for a soda fountain, this has the interior with one of those. Not sure about the level of detail up close, but this would be good perhaps for big city scenes.
This was interesting due to the police expansion, since we were just mentioning cop cars. The panel inside the car has quite a few panels/gadgets.
http://www.daz3d.com/dystopian-aircar-aeronica-v18
http://www.daz3d.com/dystopian-aeronica-police-expansion
Torinouta http://www.daz3d.com/sci-fi-helmet
I like some of these! Generation 4 helmets.
OMGoodness- for Aiko 3, if these went on sale, they'd be cute. http://www.daz3d.com/cyber-knight
Varnayrah http://www.daz3d.com/courtship-couple-poses
I've wishlisted. I LOVE some of these! This vendor only has this ONE product. It's a shame.
Alice Mary Herden & mystikel http://www.daz3d.com/debris-brushes
Interesting!
Alice Mary Herden
http://www.daz3d.com/polaroid-backgrounds
http://www.daz3d.com/fairytale-backgrounds
Those boots look really good with that. I'm with you on the helmet- unless it's sleek and not overly clunky, I wouldn't use it anyway. Some of them, you wonder how long the character could hold their head up, lol! That background is quite complimentary too. Nice job gal!
OT: Snowflakes
This you just gotta see. For all my friends in cold climates, this is what is flurrying down on you! WOW.
http://www.accuweather.com/en/weather-news/snowflake-photos-alexey-kljatov/20716778
Yeah, the helmet looks cumbersome. I think a nice delicate headset or cybernetic temple implant or even a visor with a neon-glow would be more interesting. Especially given the rest of her isn't armored.
Designfera produces some lovely backdrops. I'd love to see some similar stuff sold here at DAZ. Makes it easy to do a quick no-fuss render when needed.
I think I have the courtship couple poses. Even though they are gen 4 which I do not use that often, they looked quite detailed and sweet.
I think that's the only thing I have on your list... I will certainly review that item next.
I'd love to see them. I don't have them, don't know how they escaped me (wicked cackle.)
In case anyone is interested, I found Totte's tutorial on LIE.. I haven't ever used it, so might give it a try.
http://4eyes.code66.se/?p=7608
Aspen For Gia
Gia 6
The Tourist For V6
A Bright Loft
P & L Marsh Ruins
Gia 6 Witchcraft Poses
Terri Hair
http://www.daz3d.com/aspen-for-gia
http://www.daz3d.com/gia-6
http://www.daz3d.com/the-tourist-for-v6
http://www.daz3d.com/a-bright-loft
http://www.daz3d.com/p-l-marsh-ruins
http://www.daz3d.com/gia-6-witchcraft-poses
http://www.daz3d.com/terri-hair
The first thing to note- I used P & L Marsh Ruins for the lighting but my figure was WAY out of range for the one spotlight, so it was completely moved. I also changed all the colors of the distant lights. If you use this light set, you're going to get a much brighter scene, more suitable for outdoors. It would be a quick way to get three distant lights placed, so keep it in mind.
Aspen is super busty, I turned down those morphs quite a bit. This is with plain makeup, I'll do some with makeup tomorrow (going on 6am, headed to bed.)
TIP: Those witchcraft poses are really good for reaching and motion poses. Stop thinking witches and you'll see how many can be quite useful for daily life. For instance, this reaching pose.
Remember to turn OFF any parts of the set you are not using. A Bright Loft renders very quickly when you do that!
Here's the closeup of Aspen. It' 2000 pixels so you can click to enlarge/ click again. Note the texturing on her chin, very interesting.
This is the "plain, no makeup." She comes with a lot of makeup options. I'll render some smaller versions for you.
This is still Aspen (Gia) (still no morph adjustments in face, out of the box)
The makeup options are all extreme- aka, you will not find a natural lipstick option. I went to Surfaces and added a dull brown to get a duller mauve color. If you are willing to either add your own makeup, or dull it down, this character will work for you. She is not going to be anything other than a plain model or an extreme model otherwise. You can not select just the eyeshadow area in Surfaces, you can only do the eyelashes. I wish vendors could make that area a separate option.
Reminder: for glossy lips, turn the diffuse down to about 70 and the glossy DOWN to 70ish. Down means more. (Backwards, I know.)
If you do not have a graphics program, consider Photoshop.
Lip Diffuse: 231 / 215 / 191
62.4%, Glossy 63.5%
I like that last render, although I agree about the extreme kind of barbarian-lady makeup. I did buy this character, but her paleness, the makeup and her figure shape, ended up consigning her to the depths of my runtime. this was certainly an impulse purchase for me.