How do I bake animation from AniMate Lite into character for export to FBX?
![vfxtodd_5d3a5547b4](https://secure.gravatar.com/avatar/279403efa071338febdcf0633371a579?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F279403efa071338febdcf0633371a579_100.png)
I want to use a character in Modo. But, I was wondering if there was a way to bake the animation into the character so when I import the FBX version into Modo, I will have the animation as well.
I'm using DAZ Studio 4.10.
Thanks in advance,
Comments
You export as FBX and include animation but you don't need the mesh/skinning just the skeleton/rig.