How do I bake animation from AniMate Lite into character for export to FBX?

I want to use a character in Modo. But, I was wondering if there was a way to bake the animation into the character so when I import the FBX version into Modo, I will have the animation as well.

I'm using DAZ Studio 4.10.

Thanks in advance,

Comments

  • nonesuch00nonesuch00 Posts: 18,293

    You export as FBX and include animation but you don't need the mesh/skinning just the skeleton/rig.

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