How to duplicate a morph slider?

In the Genesis 8 Pose Controls for mouth, there is a smile morph slider called "Smile" which causes the actor to smile. The project I'm working on requires for me to separate the smile into two parts; Smile Left and Smile Right. Usually Daz already does this for you with sub morph sliders, but they don't do it for all of them.

What would be the easiest way for me to do this?

The easiest way I think would be to duplicate "Smile" and then go in and delete everything that has to do with the right side of the face in the property hierarchy, then call it "Smile Left". Then with the duplicated version, go in and delete everything that has to do with the left side of the face and call it "Smile Right". Only problem is I don't know if it's possible to duplicate the morph slider. I tried to do this way by ERC Freeze, but then after I delete everything in the right side of the face, it also deletes everything in the original Smile morph slider, which makes it unusable for me to also do the right side of the face.

Comments

  • Is it a morph, or is it a pose control driving some of the facial rig bones (or a mix of bones and moprhs)? If theer is a morph, or morphs, is it HD?

  • KiteBoyKiteBoy Posts: 1
    edited October 2018

    im using the weight mapping tool to solve this issue

    Post edited by KiteBoy on
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