DAZ character eyes lost when importing to Unity
![Eric Lagel](https://secure.gravatar.com/avatar/676b9c24d5bcb9d80fdc3cb57af18891?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F676b9c24d5bcb9d80fdc3cb57af18891_100.png)
Hey, it might be a simple fix or something I am doing wrong, but:
I export my DAZ character as fbx, and if I import it in iClone via 3DXchange, I have no problem whatsoever.
If I import the exact same character in Unity, I end up with an almost OK character, but the eyes are all white. I try to change the settings for the material, but can't find what will fix this.
Oh, and the eyelashes are also fully opaque too, so if you have somethinf on that front too, I would be grateful.
Any tip?
Post edited by Eric Lagel on
Comments
It sounds as if the transparency settings are being lost - the lashes should have a transparency map to turn the plates into hairs, and most figures (except Genesis 1) have a layer over the eyes that is usually set transparent but to catch reflections and specularity. You would need to adjust the transparency (or opacity) settings.
Yes, that's what I assumed... yet I haven't found which setting of the material shader will make the eyelashes function as intended. And whatever I do, my character still has white eyes... If anyone has found a solution...
After a lot of playing around with the shader setting I finally got it to work. Here is the solution:
Import the model with FBX into Unity and create one game object from it in the scene. Then you need to adjust the settings for some of the materials. You find the materials in the hierarchy of the created game object under "Genesis2Female.Shape". I guess you could also adjust those materials in your assets directly.
Lashes2
- Shader = Transparent/Diffuse
- Main Color = Black
Cornea
- Shader = Transparent/Diffuse
- Main Color = Black
Tear
- Shader = Transparent/Diffuse
- Main Color = White
Eyes2M
- Shader = Transparent/Diffuse
- Main Color = White
EyesM
- Shader = Transparent/Diffuse
- Main Color = Black
EyesReflection
- Shader = Transparent/Diffuse
- Main Color = Black
Enjoy!
Wow that answer was long to come, but thanks a lot. Will try it out and hopefully will work.
Appreciated!
It works!
Thanks a lot.
What can I do if I have only daz3d and 3dxchange?
Works !!!!!! thank you