VRoid in DAZ? Trying to make head attachment
mikey186
Posts: 84
If for those who don't know, it is a special tool made by Pixiv to create 3D animated characters on the fly without all the complicated tools and you can make it by hand which is amazing. So i did a experiment importing the finished VRM vile to blender via/a plug-in, imported successfuly, and after exporting as OBJ into DAZ and it came though perfectly as shown on the example below
So my question is, is there a way i want to make it attached to Genesis 3 OR 8 female like the anime head for Genesis 2 female using Geo-graft? Or is there another technk
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Post edited by Chohole on
Comments
Why geographt? Too much work! I would just parent it to the genesis head and fix stuff post render in either gimp or photoshop.
Well I'm trying to make the head fit for Genesis 2 or 3 female, and like the anime head for Genesis 2 Female, I'm trying to fit the same way, thus hiding the head face to replace it.
A very good tutorial for Geografting from Sickleyield: https://www.deviantart.com/sickleyield/journal/Geograft-Update-765423626
You will need to do some mesh editing of the head in a modelling program of some sort to "match up" some of the geometry with the base mesh.
How did you get to import it to Blender without the issue in the eyebrows and eyelids? I'm having a lot of problems for that. Could you explain me how did you get it please?
For anime head you can try Deco or Kururu head in Devian art , search for user name amyaimie or just googling Deco or Kururu for Genesis. Those are great if you need Anime type head and "the hardwork" already done for us
Yes, the Deco or Kururu or similar would emulate this type of dance-software figure quite accurately, with some small re-shaping. I think there are even morph 'shapes' for these that will turn a G8 into these figures, but I could be wrong. There are also various packs of anime type eyes like that.