Fit Control for Genesis 3 Male
kksmith6515
Posts: 201
in New Users
Hello Everyone,
I ran into a problem that I just don't understand how to solve. I'm hoping somebody here might be able to help. I purchased Fit Control for Genesis 3 Male to be used with the Basketball Kit for Genesis 3 Male as well as other clothing but I keep running into this problem (see pic below). The figure simply becomes invisiable when the morph is applied. So my question is what's causing it and secondly what can done to fix it if anything?
One other thing, someone in another thread mentioned geografts sometimes causing this but I'm not aware that the Basketball Kit for Genesis 3 Male contains any.
Thanks to anyone who can help!
basket ball.jpg
955 x 881 - 112K
Comments
It just might be that his hip area has been turned invisible, which some vendors occasionally do to reduce poke through with certain outfits. That seems most likely the culprit when geografts aren't involved.
Ok, thanks! That's a good guess but when I go to my parameters tab and look at display for the hip both in the shorts and the figure, all my options, such as Visible in Render, Selectable, Visible all appear to be turned on. Is there parhaps a different place I should be checking?
Thanks Gigi!!
Yup, I tried. Hips, pelvis, upper & lower abdomen. I even looked at the chest and thighs. I honestly can't find any part which is shut off in the display tab.
I actually meant to post this message in the tech support forum and realized after I posted it that was in the new users group. So sorry about that.
Gigi, THANK YOU, THANK YOU,THANK YOU!! Your certainly on the right track and you don't know how much I appreciate your help!
So to answer your question, Yes, the problem does disappear if I delete the pants. So I guess that's the good news, right? The bad news is I know nothing about the geometry editor how to make changes in it. I would love more explanation if your willing and have the time. Not only for me but for anyone else out there who might be experiencing this same problem.
Ok, I have the item in question and, as I suspected, the shorts are a GeoGraft item. Going into the geometry editor is a no-go. The only solution that I found (link to the source thread https://www.daz3d.com/forums/discussion/comment/931417/#Comment_931417) was something suggested by @kitakoredaz. Which works like a charm. The process is as follows:
Code to delete:
The result: the body isn't hidden underneath the shorts anymore.
Ok, sorry for taking so long to respond to this thread. But I've been working on other projects and I'm just now getting to this. So, I openned up the BasketballShorts_7863.dsf file in Notepad as suggested by Gigi-FenixPhoenix, except when I openned the file, this is how it appeared (see image below). Now maybe I just didn't do something like apply word wrap or whatever but can anyone please explain why the contents look so different on my computer and how I might be able to change them so that I can make the edit she's referring to?
Thanks!
Try downloading Notepad ++ (it's free and the one I use): https://notepad-plus-plus.org/download/v7.6.html
Gigi-FenixPhoenix, first of all I greatly appreciate all the wonderful help! You are so incredibly knowledgeable!! But I still must be doing something wrong. I downloaded Notepad++ and openned the file but the code on mine doesn't look nearly as clean as it does on yours. (see down below)
Many of the DAZ Studio dson format files are compressed to save disk space. DAZ Studio can read them by uncompressing them, but if you try to open them in a text editor, they appear as you have found. The solution is to uncompress them (DAZ Studio will still be able to read them as it can work with either). Using an archiving software (the free 7zip is good), uncompress the file first. It will appear without a file extension. Change the extension of the original file from filename.dsf to filename.bak if you want to keep it, then add .dsf to the new, uncompressed file. Now you will be able to open and edit it.
You can also use the Batch Convert pane in DS to extract and compress.
Ah, I just noticed that you use the DazConnectLibrary, so that might be why it's not as clear cut as with mine. In that case, following @SixDs or @Richard Haseltine's direction might yield better results.
Most of all, you might want to put in a support ticket, so that the PA can fix the issue... https://helpdaz.zendesk.com/hc/en-us/requests/new
Bee
Thanks Bee, actually I tried doing that a couple months ago and the only reponse I received was that they weren't able to replicate the error so they couldn't help me, which seems strange but whatever.