JCM with two bones

Hey!

I just did some tests with a shirt i made in blender. I had issiues with the armpit area, with collar and shoulder bend. so i made jcms for it. works fine if i only bend one of the bones, but if both bones are on maximum it doesn't look good anymore.
So I wondered if it's possible to make a jcm for both bones on the maximum, without destroying the jcms for each of them.

thank you for your help!

shoulderbend.png
600 x 600 - 369K
shoulderbend2.png
600 x 600 - 349K
shoulderbend3.png
600 x 600 - 402K

Comments

  • Yes, if you use ERC Freeze there's an Attenuate By option to pick a s econd property which will work in combo. Alternatively, if you set up your links through the Property Hierarchy, adding one of the bends to 2nd Stage (Mutliply/Dividie), with a suitable adjustment so that your correction is at one when both bends are in effect, will do the job. Don't forget that you probably want the lower limit on your morph to be 0, not the default -1.

  • Thank you Richard!
    With ERC Freeze and Attenuate By it works perfectly!

  • SotoSoto Posts: 1,440

    Hey, could you please give an example on how to do this? I am not sure how to set this up.

    Thanks!

  • Rudi1967Rudi1967 Posts: 103

    Yes, I would be interested in this al

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