BestmanPi Gallery
BestmanPi
Posts: 22
Hello everyone. I'm Spanish and I feel unable to express myself in English.
I share with you my renderings.
In the first work that I leave, I wanted to get the hair translucency effect. I like the result and I hope you also you like.
Rendered in Daz Studio 4.6
Render_(38).jpg
900 x 1050 - 605K
Comments
Beautiful! I like the appearance of the hair very much. And I love her expression--it really makes her come alive.
Very good. I'm impressed.
Thank you very much Scott and Steve. I love that you like this render,
While I wait for my inspiration again, I leave another render with the same girl, but with other clothes, other lighting and other camera. The pose is the same.
I want to take this opportunity to thank DX30 the sheer quality of their footwear. In particular I love these sandals. The shirt was made by me. I know it's much improved, but I'm learning. The overall result of the render, I like and I hope you too.
Two very nice renders. Her face is very nice with a lot of character.
Thank you very much Standfast.
Same girl, same pose, but another camera angle. The girl in these renderings is a morh of Victoria 5. In my opinion Victoria 5 is prettier than Victoria 6. In the Victoria 6 version, I expected more and I took a disappointment. Another day I,ll upload a render of Victoria 6, but I have not gotten a face as beautiful as this girl.
Your English is fine. (Saco quatro anos de espanol y recuerdo un poquito.) I always said "Habla lentamente por favor." And I don't even know if any of THAT was right :) English is very hard to learn.
I like your renders. I agree with you about V6.
Thanks!
Yes, Victoria 6 nop is ugly, but not as pretty as Victoria 5 (in my opinion). The joints are better, but the face is not. Today, I leave this render. The girl is a morph of Victoria 6
Well, you certainly made a pretty V6 anyway :)
I leave a trick that I used to solve a problem with Victoria 4, his pants and bra.
Sometimes autofit and collision detection, it takes a long time. Sometimes, the results may not be very good. With this in mind, I thought of a possible solution.
First, we render the complete scene. Then, we render only the clothes. (in this case, also the arms, for producing shade on the bra).
Finally, in a photo editing program (I used Paint Shop Photo Pro), create two layers with the two renders and using a mask, hide the flaws. The result is perfect.
That works. What I usually do, is hide the offending bodyparts in the scene. That trick would probably not work for the top, but it should do on the legs :)
Yes, as you well say, in this case would hide the legs to fix the flaws in his pants, but with a shorter pants, the problem would be solved that way.
Thanks for sharing that. One prob with Genesis is the clothing auto conforming to things it shouldn't, like pants climbing up a hand on hip.
I have a set of spaulders that likes to auto conform to hair. It makes some interesting shapes.
Yes, or trapping arms in fabric if they get too close to the character's torso. Fingers tangling in pants when hand rest on legs.. Interesting, but not as it should be ;)
It does help fix clipping and invisible poke-through I guess...
The trick I've found to fix those "issues" is to simply move the "offending" arm or hand, etc. out just slightly, just enough to remove the problem while maintaining"contact" where it's supposed to.
The Genephagic clothing is down to having a smoothing modifier with Collision on - try setting the collision target to none and see if that causes issues elsewhere.
I often rely on resizing areas ever so slightly if it is only a minor poke but hiding the area isn't possible (like in bra tops and such). If the item does not have built in morphs, conforming items almost always has the right bones that can be modified ever so slightly in the x, y, or z axis. 1-5% changes usually don't have a significant effect on how the clothing looks, but it's enough to cover the areas and avoid later problems.
Joints in Victoria 6 are very natural. It can be seen in the skin fold of the axilla. As in the previous render the image postprocessing leads.
Thanks for your comments and contributions.
Not just get my inspiration. As I do, I leave you with this render I used the new skin of Victoria 6. I hope you like it. I have given a type of printing paper over, because conceals well failures.
My previous render I did not like much. Now I leave this one. I think I've been much better. Hope you like it.
I like the outfit in the last render. I like the closeup in the last render. Thanks for posting.
The Outfit is Xdress and Dx30 Sandals
http://www.daz3d.com/xdress
http://www.daz3d.com/sandals-for-genesis-2-female-s
Thanks for comment
I've remade the face of the girl. Now I like much more than before. It is half Genesis 2 and half Victoria 6. Before it was all Victoria 6.
A few days ago, I learned to create morphs. Remixing previous two characters, with Genesis 2 Female, I've got this new character, which I really like. Now I can not say that Genesis 2 can not get girls as beautiful as Victoria 4 and Victoria 5. She has a very pretty face at all angles.