Experiences Brokering Products with Daz3D?

Joe827Joe827 Posts: 229
edited December 1969 in The Commons

Would any of you be willing to share your experiences brokering products with Daz3D? I am considering moving my products to Daz3D and would like to hear some of your experiences with:

1. Convenience/ease of review process
2. Satisfaction with marketplace policies i.e. policies are rational and make sense? Consistently applied?
3. Support staff - Helpful, prompt?
4. Anything else you would like to share with a potential vendor?

Thank you for your comments,
-Joe

Comments

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969

    Where are they brokered currently?

  • Joe827Joe827 Posts: 229
    edited December 1969

    If I indicate where my products are curently sold, I may risk violating forum policies relating to competitor advertisement.

  • SickleYieldSickleYield Posts: 7,644
    edited December 1969


    If I indicate where my products are curently sold, I may risk violating forum policies relating to competitor advertisement.

    Saying the name of the site is fine. It's linking that is not allowed.

  • Joe827Joe827 Posts: 229
    edited December 1969


    If I indicate where my products are curently sold, I may risk violating forum policies relating to competitor advertisement.

    Saying the name of the site is fine. It's linking that is not allowed.

    Thank you for the clarification. I sell at Renderosity.

  • Aave NainenAave Nainen Posts: 1,108
    edited December 1969

    I'm pretty new to content creation in general but as a new vendor selling through DAZ I can tell you that they have been very helpful. They are supportive and strive to help me be the best I can be. They will encourage you to create promo images that they feel will help to SELL your creations ( my very weak area).

    I get paid in a timely manner and any questions I have are responded to very quickly. So in answer to your question..........YES sell through DAZ!

    But really.........why not sell at both?

  • Joe827Joe827 Posts: 229
    edited December 1969

    I'm pretty new to content creation in general but as a new vendor selling through DAZ I can tell you that they have been very helpful. They are supportive and strive to help me be the best I can be. They will encourage you to create promo images that they feel will help to SELL your creations ( my very weak area).

    I get paid in a timely manner and any questions I have are responded to very quickly. So in answer to your question..........YES sell through DAZ!

    But really.........why not sell at both?

    Thanks for the feedback. To your final question...

    Renderosity has a few marketplace policies that I feel are detrimental to combat pose artists (my niche). I'd like to dip my toes in the water at Daz3D. If the experience is positive, I'll probably start releasing all of my new content here.

  • DAZ_Steve_2154153DAZ_Steve_2154153 Posts: 565
    edited December 1969

    I'm pretty new to content creation in general but as a new vendor selling through DAZ I can tell you that they have been very helpful. They are supportive and strive to help me be the best I can be. They will encourage you to create promo images that they feel will help to SELL your creations ( my very weak area).

    I get paid in a timely manner and any questions I have are responded to very quickly. So in answer to your question..........YES sell through DAZ!

    But really.........why not sell at both?

    Thanks for the feedback. To your final question...

    Renderosity has a few marketplace policies that I feel are detrimental to combat pose artists (my niche). I'd like to dip my toes in the water at Daz3D. If the experience is positive, I'll probably start releasing all of my new content here.

    As a huge fan of MMA myself (I train in Muay Thai, Judo, and Jiu Jitsu), I have to say that it's nice to see some poses that go to the level of detail that someone knowledgeable in combat would like to use in their renders (arm bars, kimuras, guillotine chokes, etc).

    Improving the quality of the renders would help them sell even better (have a look at the promos for combat poses by Shimuzu for some examples of what I mean). Also, taking some of your existing poses and tweaking them to be for Genesis 2 might be a good place to start. This would allow you to take work you've already done, and adapt it to new figures to try out in the DAZ marketplace. That way you don't have to entirely start from scratch. I also think that a sale of some of these items along with Gia, and some of the MMA gym items by Flipmode could be interesting (e.g. buy the new item at 30% off, save 40% off these related items).

  • Joe827Joe827 Posts: 229
    edited September 2013

    me said:

    Improving the quality of the renders would help them sell even better (have a look at the promos for combat poses by Shimuzu for some examples of what I mean).

    One hurdle at Renderosity is that they no longer allow violence in the main promo image. I was told that this means "anyone getting hurt."

    -Joe

    Post edited by Joe827 on
  • DZ_jaredDZ_jared Posts: 1,316
    edited December 1969

    me said:

    Improving the quality of the renders would help them sell even better (have a look at the promos for combat poses by Shimuzu for some examples of what I mean).

    One hurdle at Renderosity is that they no longer allow violence in the main promo image. I was told that this means "anyone getting hurt."

    -Joe

    Each brokerage company has different standards for their promo renders relating to both quality and content. From the look of your promo images/products you wouldn't run into the same problem here at DAZ. Here is an example of some of the promo images we have allowed: http://www.daz3d.com/severed-man Note: these could be considered gory, just a heads up.

  • Joe827Joe827 Posts: 229
    edited December 1969

    DAZ_jared said:

    Each brokerage company has different standards for their promo renders relating to both quality and content. From the look of your promo images/products you wouldn't run into the same problem here at DAZ. Here is an example of some of the promo images we have allowed: http://www.daz3d.com/severed-man Note: these could be considered gory, just a heads up.

    Thanks for the info.

  • Dream CutterDream Cutter Posts: 1,224
    edited September 2013

    me said:

    Improving the quality of the renders would help them sell even better (have a look at the promos for combat poses by Shimuzu for some examples of what I mean).

    One hurdle at Renderosity is that they no longer allow violence in the main promo image. I was told that this means "anyone getting hurt."

    -Joe

    Dang! That broad policy takes all the emotions out of a shot too. It's the grimace that shows the pain and anguish of violence, not the prop!

    Post edited by Dream Cutter on
  • Joe827Joe827 Posts: 229
    edited September 2013

    Dang! That broad policy takes all the emotions out of a shot too. It's the grimace that shows the pain and anguish, not the prop!

    As a combat pose artist, it severely restricts what I can show for my main promo image, but I don't want to make this a "Renderosity Compaint Thread." Ultimately, I will sell my products where there is a good audience and a reasonable amount of freedom for how I package/promote them.

    -Joe

    Post edited by Joe827 on
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