Walk and Turn

csteell_c2893e4ab6csteell_c2893e4ab6 Posts: 484
edited November 2018 in Daz Studio Discussion

Can anyone help me how to make an animated figure walk towards the camera and turn and walk away back on? Cheers

Post edited by csteell_c2893e4ab6 on

Comments

  • PS.I have the animated walk towards the camera.I also need it without high heels. All the merchant animations for the turn and walk are for high heels! Cheers

  • Syrus_DanteSyrus_Dante Posts: 983
    edited November 2018

    For the walk animation I suggest you to watch this tutorial video. For the walk direction create a Group item and parent the figure to the Group. Then animate the group movement for walk speed and use another Null item as "Point At" target on the group to control the direction in which the figure is walking. You may have to change the groups orientation (I think its pointing upwards by default) in the Tool Settings pane and the Joint Editor tool. There is a Center Point the origin and an End Point that controls where the group is "Pointing At". Good luck.

    PS: Regarding the high-heel feets, if you have the Animate 2 plugin you can add another animation layer, apply a 'flat feet' pose there and have it somehow 'add' or all over the current animation in the timeline. You need to convert the animblock to the Timeline pane keyframes first.

    Fun with Nulls

     

    Animating in the Timeline

     

    Using Layers in aniMate2

    Post edited by Syrus_Dante on
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