Strange dots and more on renders
![JUJU](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/293/n52980A319101.jpg)
Ok... I am a little bit ashamed about this... I render now for so many years but I don't find out, what I do wrong if I get this dots in my renders... sometimes it works to save the scene, reopen and render again... sometimes not... I tried to change the render settings...but mostly that makes all worse :(
Sometimes I try to reset render settings but that works not every time... sometimes I render 2 or 3 pics and then cut the dots out what is working cause they are often at different places from render to render... most on skin and hair...
but sometimes, if I render again skin comes out.....green!!!!
Do you have any tip for me to avoid these dots? Is it light? Is it render settings?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/01/d1c2335624cb14d9ed6c82f4d92aa6.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/01/d1c2335624cb14d9ed6c82f4d92aa6.jpg)
StrangeRender01.jpg
336 x 481 - 101K
Comments
Here the green error...
It's from the shadow-mapped lighting.. if you set the lights to raytracing, they will disappear :)
Thank you sooooo much, Jack!!!
It works and I am impressed by the results.... I allways use deep shadow map and would never thought this is what causes the dots and green skin error....
Thank you so much for fast and competent help!!! :)
I occasionally get the same issue with the dots. However, they persist even when switching over to raytraced shadows. Fortunately, they are not consistent. If I do a couple renders, I can merge the two images together into a single clean one. Lighting complexity seems to contribute to the issue.
The dots are caused by having a mix of deep shadow maps and ray-traced shadows. make sure you either have one set or the other. I prefer ray-traced. The green could be ambient or specular color check them to see if you have anything colored green.