Is There a "Go To" Command in DAZ Studio?
If you have a room, and there is a chair in the corner, and you have a human figure standing away from it - is it possible to move the human to the chair - without using the sliders or manipulation tools? Or you have a baseball field, and a dozen players, and you want them all to move to the dugout?
Thanks!
Comments
This isn't realy a new qustion I once suggested to place Null items on the floor as a position marker, then parent the figure to the Null. If you turn off "Parent Items in Place" in the Parameters pane option menu the figure will snap to the null position. For parenting you can use the drag and drop method in the scene pane or there is a command Change Parent somewhere with a dialog to choose the parent. You have to be patient with parenting a genesis figure to another item it takes some time. Also if you render in iray be aware of weired artefacts on the forehead I've heard from in combination with some hair items that can happen if you move the figure away from the scene center.
If you just want to load the figure from the library into the scene and place it the same time use the drag and drop method on the library item while keep holding Alt. With this you get a cursor that moves along the floor level and places the figure there if you release the mouse button.
There is also a script available for do something like this. mcjComethHere takes a slightly different approach, it will place the selected figure in the scene in front of the current view, may it be perspective view or a camera.
The Align pane may help - it aligns to the first item selected. However, it works by the centre point and the edges of the bounding box so it may not be helpful with a scene that is a single model. Big scenes often include placement poses, which should move all selected items (by the figure node) to the target locations without disturbing any relative positioning (provided that is done via the Hip).
i been using Daz Studio for way to long for to have only found out about this today.
Shouldn't there be someting like one big giant book with everything that this software does from step 1 to 1,000,000. I read the forums and dozens of tutoriasl, yet its seem there is alway something obvious that i seem to be the last one to know.
or maybe i'm not to bright,
I don't deseve to take the credit for the hold Alt drag and drop method. Richard posted this method first. He knows all that stuff or maybe he is coresponding with the developers and tech support team for a solution sometimes. I just repeated what I've learned from pevious discussions I was involved.
Another example of the "hold Alt" method I just recently learnd here is the ColorPicker for the color settings of the Shader in the Surface pane. Its amazing you can directly pick the color from the screen, like for example from a reference image in another window.
How to colorpick the base color?
Its a basic concept in Daz Studio that you can hold down a "modifier" key like Ctrl, Shift, Alt to have a different function.
This is for example possible but not limited to the Content Library loading Assets and Presets.
Load a Pose Preset from the Content Library with the Pose Preset Load Options dialog by holding down the Ctrl key. Maybe set the preferred options and next time hold down Shift while loading the Pose Preset.
Shift seems to be the modifier switch to run the scripts in silent mode with the preferred options.
Loading Shader and Material Presets while holding Ctrl also gives you an options dialog.
Also the Symmetry (pose) Shift+Y script should somehow run in silent mode. See the Notes in the Preferences.
I wonder how this should work with the shortcut Shift+Y, maybe its meant to execute with Shift+click on this script icon in the Content Library or if its added to a Toolbar menu.
There's a useful thread of DS tips, but for the life of me, I can't remember the title. The reason I'm posting this useless information is in the hope that someone else knows it and can point you to it.
I was actually going to post the hold alt tip in here yesterday, but I figured you already knew it and it wasn't what you needed. Doh! That'll teach me to assume things.
If you want to move several figures to one place just create a group of all and move them together...
I'm sure if someone wrote a "Daz Studio for Dummies" it would sell really well!
I've been using DS for 5 years and after the first couple of years I was creating some good stuff, but I reckoned I only understood about 10% of the programme. A year later I'd learned more, was creating some very good book covers, but I still felt like 90% of DS was a mystery. Since then I've been creating wall art (prints on HD acrylic) which have to be seen to be believed re their really high quality (photos don't do them justice at all) and people I know are amazed at what I've produced, but even now I still feel like I only grasp at most 10% of what DS is capable of. A manual would be a mega-boon!