Normal dress to become wet and semi-transparent?

Well, like the topic says - is it possible through shaders settings to make a normal dress to look wet and to becoem semi-transparent?

Comments

  • ChezjuanChezjuan Posts: 515
    You can try opacity and glossiness. And also make.the fabric a little.darker.
  • Beat578Beat578 Posts: 191

    Its not that easy, because it will not look real. Wet cloth is heavier and tighter, something you just don't cant simule with a tranaparency map only. You would need to D-force the clothing in combination with a wetmap to get realistic results.

  • I googled a little and found similar thread which reccomends using this shader bundle https://www.daz3d.com/mec4d-pbs-shaders-vol-2-for-iray Does some1 used it? Any practical results for making wet and semitransparent clothing with it? Or tutorial or tip & tricks?

  • Sven DullahSven Dullah Posts: 7,621

    If there is a transmission roughness channel in the IrayUber (or similar), try adding some transmission and up roughness a bit indstead of using opacity? Maybe with a map for strength and/or roughness?

  • bytescapesbytescapes Posts: 1,841

    There are some products by Linday in the store that come specifically in wet and dry versions, e.g.

    Wet and Dry Classic Dress

    Wet and Dry Baby Doll

    I realize that this may not help you, if you're trying to make a specific piece of existing clothing look 'wet', but it might be worth looking at them to see what's involved. As others have observed, while some shader voodoo might give you the semi-transparent look of wet fabric, it won't make the dress 'cling' in the way that wet clothing does. For that, you might have to go for a purpose-made item like one of Linday's products.

     

  • handel_035c4ce6handel_035c4ce6 Posts: 460
    edited November 2018

    Case solved. Mostly. B&W opacity map to make the clothes as trasparent as needed and making the cloth to look wet is not a problem. And as it is a tight fit body top there is no need to use d-force.

    Post edited by handel_035c4ce6 on
  • pwiecekpwiecek Posts: 1,577
    edited November 2018

    Case solved. Mostly. B&W opacity map to make the clothes as trasparent as needed and making the cloth to look wet is not a problem. And as it is a tight fit body top there is no need to use d-force.

    A poser transparency map would be white where the cloth was dry, light grey where wet but pulled away from skin and dark gray where the wet contacts skin. I don't know how to translate this to DS Opacity, but it shouldn't nbe too hard.

    Post edited by pwiecek on
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