Great Oppurturnity to Learn
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A while back I learned about Render Challenges over at http://www.3drender.com/challenges/ Back then though there was just too many things going on with my nephew. Now that things have settled down and I know a little bit more (know a little bit about everything but not nearly enough about anything) I want to try a few. I know they are over but it's just for me. I figured it would give me a lot of practice on UV Mapping and creating Textures.
The one I really like is Challenge #21: The Bedroom
I tried downloading in two formats: OBJ and FBX
I imported the OBJ into Studio. Everything came in except that it is all one object, nothing is broken down so that doesn't help me much because to me with what I know, I need to break each piece down into its own object so I can make a UV map so I can texture each piece correct?
I then tried to import the FBX, but it came with a message: "Transform differences: non uniform scale detected. Results will likely be different." Everything imported after I clicked ok and each piece is broken down and selectable on its own except the scene looks like a tornado went through the room and maid service wasn't scheduled. So that gets me closer but...
As far as I know the challenges don't come with textures, maps, etc. Just the basic modeling.
I'd like to bring everything into Studio and render. I'm the most familiar with Studio. I have Carrara but don't know much yet. I have Poser but it crashes so I don't use it.
The biggest issues I see is:
1) Bringing it into studio broken apart so I can choose each object to apply textures
2) Making the UV maps so I can make the textures
I did try and import the OBJ into Hexagon and it seemed ok and things were selectable individually but not sure how to make all of this work.
The only way I've ever created a UV map is use UVMapper and choose the exact OBJ and go from there. Or having the OBJ in Hexagon and create one in there.
I do have some tutorials on the whole texture process and a little bit on UV Mapping.
I feel I'm close to knowing what to do but it's just not clicking.
I fell in the shower last night so I won't be going anywhere today so this is a great day to learn something new. And the cool thing about the bedroom is I have lots of ideas to do it different ways so it should give me lots of texture practice in the long run.
Now I can cheat and just take any bedroom (I have a few) and use the pre-created maps but it's kind of like making a scavenger hunt list for myself. It isn't nearly as much fun as if someone else did it. Besides there are pics of what other people did so that gives me inspiration also.
Suggestions?
As always thank you for your time and consideration! It is much appreciated!
Comments
Since you have carrara, import the .OBJ into carrara and in the loading dialogue, under GROUPING select CREATE ONE OBJECT PER GROUP. I just tried this in C7 pro and all the material zones show up. You can even delete, move parts you don't want then save as an OBJ and load back into DS and you should have all the zones in DS also.
With carrara you can load most file types and then save as an .OBJ for DS import.
Thanks! I did load into Carrara (8.0, 8.5 for some reason won't open oh well) and everything loaded fine and I see each object broken down. I then saved and tried to import into Studio but I don't see each object broken out. I'll continue to try and work it out. I'm sure it's something small.
Now I don't know how or why it worked but it worked. What I did was open the OBJ file in Carrara and then saved it as a Daz Collada file and then opened that file in Studio and everything loading and was separated out. and everything was in place where it is supposed to be.
Probably not the best way to accomplish the task but it worked. I did scale it upward as everything was micro small but I'll deal with that if it causes some issue later.