Sending Scenes with Meshes Between different Workstation

tarumtarum Posts: 0
edited December 1969 in Daz Studio Discussion

Hi all,
i'm working on DAZ 4.6 for pc (window 7),
in the last days i was working with some Daz Scenes in two different pc,
at the beginning i created some different morphs and equipments for my genesis character, once saved the scenes with Daz 4.6 i loaded it in the other computer but i had an issue:

"Some assets needed to load the file were missing, the content may not work"

For this reason i noted where all my 3d assets where stored in my first pc so i created exactly the same folders in the second one, and they was woring.

Now i need to send my scenes to other machines, not them all are PC as some of them are Mac, but i'm not sure how to open these scenes without having all the same folder hierarchy. I was looking for an option to save a "complete scene" that store everything: from the morph to other 3d meshes (like little enviroment part, tools, weapons, dresses etc). Is there a way to do that?
I tried with Scene subset but probably something gone wrong,
thank you all.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,252
    edited December 1969

    Mostly, if you have the same content installed on both machines. the scenes will open. For custom assets like new morphs you need to copy them over - if you didn't save them as assets before saving the scene they will be in the Data\AutoAdapted folder in the content directory you saved to and you need to copy that over.

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