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The computer was one of the many things that was in storage for the last couple of months, so I was itching to get back to making art again!
Cool
Youtube video.
A CGI take on the Azur Lane character "Unicorn" (HMS Unicorn)
Very nice!
Oni WIPs
A random anime guy.
A freebie I did for a friend.
Video Youtube.
Zero Gravity Handyman
Return to orbit after finished Summer series, continuing Liberty's mission on orbit: repairing a satellite.
This was done very slow since I got busy lately. The fictional satellite was based on Boeing 601 belongs to Kingdom of Wakanda, it's my tribute to their late king.
Mazinger and Voltron
I'd like to share some skills I use to render anime characters, I flatten the character making it look 2D. I use carrara but it might be possible in Daz studios.
Please see the images below for better understanding.
This image has been resized to fit in the page. Click to enlarge.
This image has been resized to fit in the page. Click to enlarge.
Using the scale X and Y can make possible the flatten of a character you can make her as flat as you want.
Ear Pulled, Square big eyes, small mouth, unrealistic skin and light bulbs on the cheek are all anime features.
Lets start with lightings
See images below please:
Ok the Bulb is at 35% lighting at the color on the radial is
H= 96.50%
L=60.53%
S=29.99%
This bulb gives proper anime skin lighting unrealistic notice that the bulb is over by the edge the character is centered
Now we go for the Distant light settings see image below please:
Ok the Distant light is at 80% lighting at the color on the radial is
H= 95.77%
L=78.94%
S=37.48%
The location of the distant light can be seen on image 1. Both lights are set to best settings - raytraced under the effect tab
This conclude the lesson on the environmental light settings is more of a pinkish lights.
The following lesson will focus on the Ear Pulled a very important anime feature disregarded by many :P
We will place our lovely model facing forward for better teaching.
This model is Aiko 3 with kioki morph, This character has many morph and lots of clothes. Aiko 3 is widely supported in the Japanese Community including pixiv.net PoserClub.net.
In order to pull the ears on Aiko 3, see the images below:
This image has been resized to fit in the page. Click to enlarge.
The values are as follow
Earin= -2.0 (thats minus 2.0)
EarBig= 0.7
EarSmall= 0.9
I doubt you can do these with Aiko 4 or up. I always recommened Aiko 3 for your anime needs.
Next Lesson we will talk about Triangular Chin
This next lesson focuses on her Triangular Chin. The triangular chin cannot be done using Aiko 3 alone. You need to have Kioki for Aiko 3 to make this triangular chin, without Kioki I do not think you can create such a perfected Anime Chin. Kioki by Capces can be purchased here at Daz. at https://www.daz3d.com/kioki and Kioki Requires Aiko 3 morph and map located here https://www.daz3d.com/aiko-3-0-morphs-and-maps now on to the lesson.
This image has been resized to fit in the page. Click to enlarge.
The values are as follow:
JawH=0.3
JawSquare= 0.9
Here are the eyes lesson, possibly the hardest and tedious part is morphing these eyes in an anime style shape. First you need to darken the eye socket materia, by making the eyes socket material dark it will create a dark outline all around the eyes. Again, the morph I used on these requires the Kioki Morph. Here are the values of the Anime Eyes Shapes along with links.
I recommend Dumb or Anime Eyes for Victoria 3 (Victoria 3 Eyes fits on Aiko 3) @ https://web.archive.org/web/20060925192216/http://jjdelpy.free.fr/Poser/doaeyes.html
The values for the eyes are as follow:
EyesScale 0.5
EyeSpace 0.5
EyeAngle Up 0.2
EyeGumDrop 0.3
EyeinSquare 0.3
Eyelwrflat 0.3
EyeOutDwn 0.4
EyeShape1 0.8
EyeUpFlat 0.1
EyeDepth -0.1
EyeHeight 0.1
EyeWidth 0.1
Eyelidshllw 0.1
Eyelidshvy 0.1
Lasheslong 1.0
Lashlofull -9.0
Headshape and nose is as follow:
HDstylized 0.8
ThroatThin 1.0
Nosepointed 0.4
MouthSmall 0.2
MouthNarrow 0.2
Doing the HDStylized will automatically make the nose small and will also give the head an anime style. This are the basics of making an anime head using Aiko 3 with Kioki morph in Daz Studios it may be possible to do all this but I am not 100% sure if Kioki will work in DazStudios, I assume it does because is sold here. The above was all done in Carrara Studios.
About the Cheek Lights and Skin will required some photoshop and some advance lighting in carrara. I am not going to discuss these here if you are still interested in those send me a email wrr@3dcgx.com
Just a sympathetic render of Himari. I played with the sun sky settings tho can't seem to make the light actually redder just more saturated
I remember a similar method of a z-crush Toon rendering method from Poser ages ago, where part of the process was parenting everything to a ball, which was parented to a camera, so the flatening effect is there no matter what angle you looked at it from using that camera.
Good memory! I, too, recalled that Poser based process when I read the steps listed above.
Sincerely,
Bill
A good way to get more mileage out of Hiro 5 for doing really good anime males, is blending in some female facial morphs into the mix.
NIce.
I finally got Measure Merics to work on my sysem, and was finally able to get accurate measurements of my characters. This ultimately required some tweeking of each, some of which is still ongoing. These aren't renders, but simply screencaps of my ladies in DS with their measurements.
In this segment we are going to talk about the different anime figures
found in the Carrara/DazStudios/poser world the one listed below are the ones I use on my renders.
Madoka: Contact Ken @ (https://www.deviantart.com/ken1171)
NoName: https://www.sharecg.com/v/94144/
Aiko 1: http://docs.daz3d.com/doku.php/public/read_me/index/673/start
Aiko 3: https://www.daz3d.com/aiko-3-0-morphs-and-maps
Aiko 19: https://www.daz3d.com/aiko19
Anime Doll:https://www.renderosity.com/mod/bcs/anime-doll-kit/23796
Lolo: https://www.sharecg.com/v/84173/gallery/21/DAZ-Studio/Chibi-Figure-Lolo-Hai
Mizuho A3: http://web.archive.org/web/20150906222713/homepage1.nifty.com/garbagesoft/chr_download.html
Cyco: https://www.sharecg.com/v/30287/gallery/11/Poser/Shukkys-Humanoid-CY-CO
Chibibel: https://poserdazfreebies.miraheze.org/wiki/ChibiBel_and_School_Set
BelBel: https://poserdazfreebies.miraheze.org/wiki/BelBel
Kururu: http://poserclub-cab.net/pf/free-staff/others-2/kururu/f451/
Aiko 3 Kioki: https://www.daz3d.com/kioki
Decoco: http://members3.jcom.home.ne.jp/mowais/freestuff/freestuff.html
Maybe: https://web.archive.org/web/20161125024925/http://members3.jcom.home.ne.jp:80/mowais/freestuff/freestuff.html
Nanana: https://www.pixiv.net/en/artworks/50667016
Himeko: https://www.renderosity.com/mod/bcs/toon-character-himeko-amp-wear-set/37795
Sera: https://onedrive.live.com/?cid=E8E10A699F938C66&id=E8E10A699F938C66!105
Nearme: http://efrontier.shop14.makeshop.jp/shopdetail/000000000424/ct10/page1/recommend/
Sakura
https://www.daz3d.com/sakura-8-pro-bundle
Hitomi
https://www.daz3d.com/hitomi-for-genesis-bundle
let me know if it interest you to see one of these figures rendered.
With time ill provide a sample image of each figure, they,lo be rendered in carrara, Ill start with Cyco
You left out Hitomi for Genesis 1, which when paired with the A3/A4 legacy morphs can give you a wide variety of anime girls. Her male counterpart Hiro 5 is equally versitile.
I just added her and Sakura, i know there is another Genesis one but Im not so familiar with Genesis.
there's also "madoka", a hybris fo A3 body and anime doll head. it was made by ken1171 (https://www.deviantart.com/ken1171)
Nice and funny! GITS is good.
added
Ultraman
Cyco
Cyco: https://www.sharecg.com/v/30287/gallery/11/Poser/Shukkys-Humanoid-CY-CO
Zero Gravity Boredom
"This is what I called a finger drag :D"
What will you do if you get bored in space? Of course you're gonna having fun and doing some mischief, in zero gravity way :)