help getting rooms for daz 4.6??

archangel1802archangel1802 Posts: 0
edited December 1969 in New Users

can any one tell me if these two rooms will work with daz studio 4.6.
im having trouble getting good backgrounds, this will be my first purchase (of what i assume will be many) and i want to make sure i get the right stuff this time.

http://www.daz3d.com/home-one-house

http://www.daz3d.com/interiors-the-classroom

if these will not work, can someone please tell me what will. thanks

Comments

  • ChoholeChohole Posts: 33,604
    edited December 1969

    I can see no reason why they shouldn't work. They have both Poser and DS materials, although they will appear under Poser formats when you install them, except for the DS mats.

  • glen_zglen_z Posts: 0
    edited December 1969

    I had the same question. I have not tried objects that only say compatible with DAZ Studio, and not DAZ Studio 4.6.

  • TotteTotte Posts: 13,980
    edited December 1969

    The only thing to keep in mind when using older items with DS 4.6 is that items that comes as both Poser .cr2 and DAZ Studio .daz presets, its better to load the Poser .cr2 and then use .ds material poses to set materials, and then save out as a .duf, as sometimes, not always, DS 4.5+ can get disturbed by .daz files and trash poses or even, on very rare occasions corrupt save files.

    If you keep this in the back of your head, you won't have any problems.

  • archangel1802archangel1802 Posts: 0
    edited December 1969

    i just tried the home one house, and it works great. im having a little trouble with poses, and coloring, but i think its mostly user error (im still on a learning curve here).
    the only issue i have with the house is that one of the stair cases seems to be in the wrong place. im gonna see if i can play with and fix it later. otherwise it really is cool. thanks for the info

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    the only issue i have with the house is that one of the stair cases seems to be in the wrong place.

    Do you mean the big gaping hole in the floor up in the loft? Check the same folder you loaded the house model from — there's an item called "1 loft ladder". It loads to fit right into that hole, and there's a dial to control a very neat animation that opens the bottom hatch then unfolds the ladder (the top hatch has its own control dial).
  • macleanmaclean Posts: 2,438
    edited October 2013

    there's an item called "1 loft ladder". It loads to fit right into that hole, and there's a dial to control a very neat animation that opens the bottom hatch then unfolds the ladder (the top hatch has its own control dial).

    Heh. Glad you like that. It took me over a week just to get that movement right. LOL.

    The reason many of my products don't mention compatibility with DS 4.6 is that they were made long before that version existed. But everything I make should be compatible with all later version - unless DAZ or Poser break something.

    Also remember that DAZ has a 30-day money-back policy, so you can always try a product and return it if you're not happy.

    mac

    Post edited by maclean on
  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    While you're here, Maclean, I was poking around in the House for the first time in a while and I just realised — is the bottom floor supposed to be one big room with no interior walls, or should it use the room arrangement from the Apartment, or what?

  • macleanmaclean Posts: 2,438
    edited December 1969

    While you're here, Maclean, I was poking around in the House for the first time in a while and I just realised — is the bottom floor supposed to be one big room with no interior walls, or should it use the room arrangement from the Apartment, or what?

    Yes, both of those. LOL. Let me explain.

    If you load the 'level 0' parts, you'll have a large empty room on the ground floor. This corresponds exactly to the rooms of Home One Apartment. The reason it's included is so that Home One House can be used as a complete house - ie. from the exterior - and not have the ground floor missing. When you load the apartment - either the whole thing, or single rooms - you have a ground floor interior.

    This also helps with resources. To load an entire house, complete in every detail, when you only need one floor, would be a bit much.

    mac

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    OK, thanks. I'll get back to the Home One stuff in a little while, I'm just having "fun" wrapping my head around Luxus. Getting somewhere, but not quickly.

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