Saved Pose behaving strangely

Those ThingsThose Things Posts: 1,134

I just saved a pose, and I'm 100% sure I saved it perfectly, because the 100 poses I saved before it (it's #101 in a list, if that makes a difference) all work flawlessly. This pose is turning off the limits for just the side-to-side control of the pelvis bone, and turning it much farther than I want it to. I turn the limits back on, save it properly with those limits, and sure enough, when I go to test it, it does it again. I shut down Daz completely, restart, and it still does it. I've tried zeroing the figure, the figure pose, everything I could think of.

What happened? I'm feel like I'm taking crazy pills.

I don't know if this matters, but I've been using V3Digitime's Pose Mixer while I work, but I always zero out all the locks before I save.

ETA: I got it to work. Not sure how, but what seems like it did it was to go through each of the V3Digitime's Pose Mixer's unlock settings and manually unlock each rather than simply selecting "Unlock all Pose Rotations".

Post edited by Those Things on

Comments

  • JD_MortalJD_Mortal Posts: 760
    edited December 2018

    You may have the option to "turn off limits", when importing/loading a model which is beyond a limit. (In the preferences for loading.) You may be limiting it to a NEW LIMIT, not the original limits, if you are just turning limits back on.

    1: Load a new model with the limits still in place.

    2: Load your bad pose, where the limits seem to be unlocked. Copy only the pose.

    3: Paste the pose onto the new model with the base-limits. Delete the old model which had the limits removed.

    4: Save the new model/pose that you just posed, which still has its original limits untouched.

    (If the pose is not the same, when you paste it, then that is the reason it was unlocked, because it has a pose element which goes past the limits.)

    Post edited by JD_Mortal on
  • MattymanxMattymanx Posts: 6,955
     

    ETA: I got it to work. Not sure how, but what seems like it did it was to go through each of the V3Digitime's Pose Mixer's unlock settings and manually unlock each rather than simply selecting "Unlock all Pose Rotations".

    On Genesis 3 & 8, there are several ghost bones that should NOT have their limits unlocked as they are controled by other bones.  Instead, only the actual bone should have its limits unlocked and then the ghost bone will work the same as the one controling it.

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