Shirts and Bras
tristanthorne1997
Posts: 241
in New Users
If you're dressing a character with a shirt and a bra, how do you get the shirt to go over the bra without part of the bra poking through? Does it have something to do with collision iterations or similar?
Comments
If you se the shirt to colide with the bra that would help, as long as you don't also need the shirt to collide with the base figure. You could add a geoemtry Shell to the base figure and adjust its offset to enclose the bra, then use that as the colision target (and make it invisible, of course) though that might give too much gap to the clothing. If the shirt is opaque and you just need the bra for openings then you could simply make the areas you don't need invisible (via an opacity map or by using the Geometry Editor tool to select the unwanted parts and assign them to a new Surface). You can also use dForms to pull the shirt out or the bra in to fix limited areas, or a Push Modifier with a weight map. Finally, if the shirt will work with dForce you could just run a simulation so that it drapes over figure and bra.