Clothes Collision changes when sent over bridge to Iray Server
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I have some clothes on a character, and when I render in Daz it looks perfect. The collision on the clothes is set to the main character. However when I sent the job over bridge to Iray Server, it renders as if collision is not set and as a result the character skin pokes through the clothes in a few places. How can I fix this?
In Daz, if I set the collision to "none", the skin pokes through in the same pattern as I see in the Iray Server render, so I'm concluding that is the setting that is getting changed/ignored.
Comments
That may be a bug - please open a Technical Support ticket, if it is a bug they can pass it to the developers and if not they can probably help avoid the issue.