Clothes Collision changes when sent over bridge to Iray Server

I have some clothes on a character, and when I render in Daz it looks perfect.  The collision on the clothes is set to the main character.  However when I sent the job over bridge to Iray Server, it renders as if collision is not set and as a result the character skin pokes through the clothes in a few places.  How can I fix this?

In Daz, if I set the collision to "none", the skin pokes through in the same pattern as I see in the Iray Server render, so I'm concluding that is the setting that is getting changed/ignored. 

Comments

  • That may be a bug - please open a Technical Support ticket, if it is a bug they can pass it to the developers and if not they can probably help avoid the issue.

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