Please help me pose this before I screw it up more
![Upirium](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/678/n3AYTSYRVATMX.png)
I'm using the Ryder Machine Gun.
I tried using the poses from there, but it just had a pose where the gun was held outright with one hand and I don't think he's capable of that. He is not a big burly manly muscly man, he's a regular civilian thrown into apocalyptic chaos.
I'm guessing he has to hold the uh..the handle? But I don't know where to put his other hand to support it.
I tried putting it on the clip but that looked weird.
So I put it here, but I'm imagining that would get hot and burn his hand after a while.
So I don't really know what to do...
I googled 'how to hold a machine gun' and it didn't help me much.
edit:
I just realized after messing around with the gun that that is a grenade launcher and I can remove it, but now I'm even more confused.
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/82/30df6eae1cb7b4bf731b82ac565570.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/82/30df6eae1cb7b4bf731b82ac565570.png)
Comments
If the grenade launcher attachment is going to be used (which looks like an altered version of the m203), then the forward hand holds onto the magazine of the rifle. (The one behind the trigger.) If he is going to fire the weapon using standard rifle ammunition, he will be holding the rifle on the grenade launcher undercarriage (the serrated part.) This is much like the standard US military ready position. I attached an image for your reference.
As a final note, in your image, you have him holding an ammo cylinder for the launcher ammunition. There isn't anything particularly wrong with this, as it does not "heat up" nor cause burns. The largest problem is balance of the weapon. That, and your team or squad leader would smack the shirt out of you if you held it that way. LOL.
You see those little indentations just in front of the grenade magazine? That's where you'd grip it.
If you remove the grenade launcher then you'd put the front hand under that black section just behind the front site.
I'm not sure what type of weapon that's supposed to be. It kind of looks like an M-16 but if so it looks a bit small to me. Or maybe just a bit out of proportion. It's supposed to be a rifle so the butt stock should be up against the shoulder, positioned so that you can use the scope for targeting.
As a final note, in your image, you have him holding an ammo cylinder for the launcher ammunition. There isn't anything particularly wrong with this, as it does not "heat up" nor cause burns. The largest problem is balance of the weapon. That, and your team or squad leader would smack the shirt out of you if you held it that way. LOL.
Thank you for the info. I have changed it since then though, should I change it back?
I attached the image of the edit now.
I asked someone in the house and he said to put his hand there, if there wasn't the launcher, which I removed, because I didn't really want it there.
Also, thank you, that is some interesting info on what it is. The name must have been wrong, lol. When you click it it says MachineGunRt
Just so you know, I'm not sure what the character is doing, but there a few circumstances where the weapon should be pointed anywhere but the deck. Only when you are actively engaging the enemy, or the rifle is shouldered. If you are just walking/taking a casual stroll with your weapon, it should either be slung, or pointed at the deck if being held. This is one step in avoiding accidental discharge of the weapon. The finger should also be straight and off the trigger. When posing for/with firearms, remember the basic safety rules: Treat, Never, Keep, Keep.
Treat every weapon as if it were loaded,
Never point your weapon at anything you do not intend to shoot,
Keep your finger straight and off the trigger until you are ready to fire,
Keep your weapon on safe until you intend to fire.
I don't know if this guy is supposed to have military training (I want to assume so, since he seems to have a Mil-Spec, though modified, combat rifle,) or if he has law enforcement training, but if he has a background in either, his weapon hold would be significantly different. The reason, if walking, the weapon should be pointed at the deck, unless actively engaging enemies, is that one accidental trip (especially with his finger on the trigger) could possibly result in an accidental discharge, sending a round through a teammate or companion. Additionally, rounds rise before they fall, so accidentally sending off a round through the air could result in an accidental death of someone not even involved, depending on distance and placement in arrangement to where the rifle is pointing and the path of the round.
I will take his finger off the trigger.
I'm just trying to have him carry it, idk.
It's based off of this show/episode.
Specifically the guy with the gun strapped to his front.
It is the only gun I had.
I would have much rather had a shotgun but I am having to settle for this gun.
I know the gun is different in the pic...
and also, I had no kind of strap to strap it to him.
He doesn't have military training. He was a soldier but not with guns or anything and he relied on supernatural powers to kill people/things/etc, which he lost.
It doesn't really explain what kind of training he's gotten but it does explain he suddenly lost his powers around some point where the world went to hell.
Or at least that area, I don't know, I'm pretty sure it's the world. It was the apocalypse or something.
I can't remember the episode very well...
I'm assuming most of his training probably came from the in the green jacket with the shotgun and the thigh-holster, who HAS been trained in weapon use, but not by any military. His dad, who taught him how to hunt/shoot/etc, was a marine, but he was just a mechanic...
I am sorry I didn't mean to add so much useless background.
You know, that screen cap looks familiar, I think I may have seen that, but I can't remember what it was from at this time. And don't worry about it, background is an important thing. Trust me, it adds more to any character. All Marines, regardless of their MOS, are given "basic" rifle training, if you haven't heard the typical phrase "Every Marine is a rifleman," it's quite true. Having served in the USMC Infantry, we used to make fun of the PoGs (Personnel other than Grunts) that went through 4-6 weeks of weapons training after Boot Camp, when SoI Marines went through more than twice that amount. In retrospect, it was a bit unfounded, as once you get to the fleet, that really doesn't matter. ANYWAY, notice how everybody's weapon (except for the guy pulling security) is largely pointed toward the deck. Not as much as they should be (that's what we call a "Hollywood carry,") but they have the same basic principle down.
Are you planning on doing a single image, a pose set, or is this for a 3D comic, as those can make all the difference in how you handle the carry and presentation of the weapons. If you haven't checked it out, you may want to consider going over to Renderosity.com, TurboSquid, or doing a Google search for "Free shotgun obj" or whatever other weapon you are looking for. I hope this helps you out!.
You know, that screen cap looks familiar, I think I may have seen that, but I can't remember what it was from at this time. And don't worry about it, background is an important thing. Trust me, it adds more to any character. All Marines, regardless of their MOS, are given "basic" rifle training, if you haven't heard the typical phrase "Every Marine is a rifleman," it's quite true. Having served in the USMC Infantry, we used to make fun of the PoGs (Personnel other than Grunts) that went through 4-6 weeks of weapons training after Boot Camp, when SoI Marines went through more than twice that amount. In retrospect, it was a bit unfounded, as once you get to the fleet, that really doesn't matter. ANYWAY, notice how everybody's weapon (except for the guy pulling security) is largely pointed toward the deck. Not as much as they should be (that's what we call a "Hollywood carry,") but they have the same basic principle down.
Are you planning on doing a single image, a pose set, or is this for a 3D comic, as those can make all the difference in how you handle the carry and presentation of the weapons. If you haven't checked it out, you may want to consider going over to Renderosity.com, TurboSquid, or doing a Google search for "Free shotgun obj" or whatever other weapon you are looking for. I hope this helps you out!.
I changed the positioning to it but something else messed up on the gun and I am not going back to fix it now because it took too long to render and I am impatient...
I am going to upload it to the commons because I have another problem I need to deal with and need troubleshooting with him....
So, if youwant to see it, it will be up...
Looking bad.
His index finger near the trigger also looks weird...
Greetings,
The picture is from Supernatural, 5.04 The End. I was going to point out that all of the characters have their guns pointed down, and that your gun is scaled wrong. (It should be bigger, I believe.) But others have made the same points...so hopefully the episode reference is helpful. :)
-- Morgan