Natsuko for Aiko 7

I just can't seem to figure this one out. I tried test-rendering Natsuko for Aiko 7 and the eyes' irises just don't seem to render properly, much less anything like they are seen in the product images. I've tried applying Water Thin shader, adjusting Eyes Cornea Bulge, rendering both "Scene Only" & "Dome and Scene", different lighting settings/angles, and different eye color textures/settings from other G3F characters. So far I found the only sets of eye color textures that work are from G3F Aurore. The odd thing about it is the eye textures from some of the other G3F characters that are producing the same issue on Natsuko I've rendered them previously on their default characters with no problems.

I even tried to use all but one of the surface settings from Aurore's eye textures on Natsuko's, but that didn't work. If I recall correctly, Natsuko doesn't have a parent image for the eyes' Bump Map settings like Aurore so I was SOL trying that. The first and second screenshots(NatsukoEyes1 and NatsukoEyes2) are a comparison of how Natsuko's eyes render using its own textures vs how they render using Aurore's eye textures. The third screenshot(NatsukoEyes3) is a close-up render of the issue. Any ideas?

 

NatsukoEyes1.png
562 x 451 - 270K
NatsukoEyes2.png
607 x 466 - 192K
NatsukoEyes3.png
715 x 319 - 258K

Comments

  • I got a response from support regarding this issue, which is also a problem with some other characters' eye textures. This is a bug with DS 4.10 which is suppose to be corrected in the public beta 4.11, so anyone else having this problem should get the newer public beta 4.11 alongside 4.10.

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