Can we copy morphs to multiple frames using Animate LIte?

myregistrationmyregistration Posts: 0
edited October 2013 in New Users

Can we choose multiple morphs and copy them to existing frames all at once so don't have to repeat them per frame? Thanks!

Also, can we add empty frames in the block currently creating with Animate Lite? I need to slow down the animation and it's still too fast with 10% speed so figured maybe I can add some empty frames between key frames. Any advice is appreciated.

Post edited by myregistration on

Comments

  • edited December 1969

    Can we choose multiple morphs and copy them to existing frames all at once so don't have to repeat them per frame? Thanks!

    Also, can we add empty frames in the block currently creating with Animate Lite? I need to slow down the animation and it's still too fast with 10% speed so figured maybe I can add some empty frames between key frames. Any advice is appreciated.


    To each question:
    Yes you can load multiple morphs into existing frames.

    and yes you can add empty blocks to a preexisting animation .


    if you select the aniblock and click on the SPLIT ANIBLOCK at playhead, it will split the aniblock where ever the pointer is currently, at that point you can move the segmented aniblock around.
    Depending on the aniblock, you may have to do this multiple times to achieve the results you want.
    If you use the Zoom function on the left you'll be able to close in on the individual keyframes a bit better, and editing will be easier.
    You can also add time(in 1sec minimum) using the left click>add frames option.

    This is what it appears on my system, and may or may not be available on others.

  • myregistrationmyregistration Posts: 0
    edited October 2013

    I'll try the split. If I add time I believe it just adds frames to the end and I need to add frames between each keyframe. It would be more convenient if we could just click on a frame and then click an Insert Frame button.

    How do you copy morphs or certain settings for properties to multiple frames of a particular object? If it's simple enough to describe or if you have a link to a tutorial could you please let me know? For example, I wanted to make the eyes wide on a haunted tree for multiple frames that already exist. Instead of copying the % for a couple properties in every frame I'd like to copy to multiple frames at once. I tried selecting the frames of the object in the animate UI and then applying the modification of the properties, but it only modified one frame, not all of them as expected.

    Thanks for the help!

    Post edited by myregistration on
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