Anyone know how to use d-formers on clothing in Daz4?

DrekkanDrekkan Posts: 459
edited December 1969 in The Commons

I am doing an adult Daz render and I am trying to create a scenario where a woman removes her panties so I am looking for a type of 'down' motion to do on a pair of underwear whilst having the left and right waistbands stretched out downwards some (where the fingers would be pulling out and down) and this is not in any of the pre-morphs. Also someone told me about nodes. Do these make it possible to dform any part of something? rather than having a set part of whatever your dforming say a left side of a shirt or underwear in this case could you add a node elsewhere on it and be able to dform that bit as you wish?

I have come across some tutorials but its still not really easy to follow as they are using figures and terrain and many are showing how to do it in previous Daz versions and not 4.

Anyone help me here? perhaps give me a brief basic guide I am not looking for anything too in depth. thankyou.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,370
    edited December 1969

    "Add Node(s)" is for making the DForm affect more than one part, you select a node (bone or prop) that isn't currently affected by the DForm, a dialogue listing the available DFormers pops up, and you puick the one(s) you want to have an effect on the selected items.

    In DS4 a DForm potentially affects the whole mesh, as determined by what is inside the field - you need to have the root selected when creating the DForm (so "Gen Panties" or whatever it's called in the Scene pane should be highlighted).

  • DrekkanDrekkan Posts: 459
    edited December 1969

    "Add Node(s)" is for making the DForm affect more than one part, you select a node (bone or prop) that isn't currently affected by the DForm, a dialogue listing the available DFormers pops up, and you puick the one(s) you want to have an effect on the selected items.

    In DS4 a DForm potentially affects the whole mesh, as determined by what is inside the field - you need to have the root selected when creating the DForm (so "Gen Panties" or whatever it's called in the Scene pane should be highlighted).

    Thanks but that wasn't really the main question.

  • Richard HaseltineRichard Haseltine Posts: 102,370
    edited December 1969

    I thought it did - adding nodes isn't going to help, but adjusting the field will.

  • SimonJMSimonJM Posts: 5,997
    edited December 1969

    I am not sure DFormers are going to do what you want - I suspect they will produce just a mess of distorted mesh after a point. What you may have to end up doing is un-conforming the item and manually moving it down the legs, with adjustments and tweaks from both Dformers and from parameters in posing tab. You might get better results with a dynamic clothing item, with enough playing around.

  • Faeryl WomynFaeryl Womyn Posts: 3,659
    edited December 1969

    The alternative is to take it to something like Hexagon, create the effect you want and save as (I think) obj and import as a morph, something like that, there is a thread about it somewhere on the forums. You are basically creating a morph and it's added to a dial.

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