Fairy Light (HELP!)
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So I have a fairy that I want to emmit light. I've tried using a point light, as I want her to give off light in a sphere around her that bounces off objects, however the light also reflects inward, so the fairy get's lit by this light too, which I don't want. I want the fairy to be ignored by the light, as if there was an invisible sphere around her in which the light emmitted from, outward, but not inward.
Hopefully this makes sense and maybe someone could tell me a way to accomplish this. I've fuddled around with settings now for the past 2 hours but can't achieve anything close to what I'm looking for.
Comments
Iray or 3delight? I would use a sphere and apply a light-emitting shader to it, then lower the opacity.