DAZ Content and Game Development

Howdy Everyone,

I understand that whenever you produce rendered content, you are free to do whatever you want with it.  However, if you have to distibute the actual model details (not just a "picture" or "video" of it), you need a different license over the standard one.  My question falls in a grey area about this.  If an individual DAZ customer were to build and create games that used the DAZ content, but did not sell, or otherwise distibute it to anyone, and was only used for private and personal use, woudl that be allowed?  Thanks!

Rich S.

Comments

  • LeanaLeana Posts: 11,839

    If the game and models never leave your own hard drive then you don’t need an additional license.

  • ChoholeChohole Posts: 33,604

    As Leana said    If you read the EULA you will see that it does state no redistribution without buying the extra licenses.  If it is not redistributed then no problems.

    • Restrictions on Copying. The Content is provided for User's exclusive use. User does not have the right to provide the Content to others in any form or on any media except as set forth in this Agreement. The Content may be copied in whole or in part for User’s exclusive use. Specifically, User may copy the Content onto the storage device of an unlimited number of computers owned or controlled by User. The Content is for User’s exclusive use and no other individual or entity. Each individual must obtain his or her own license to use the Content.
    •  
    • Terms of Use. Two Dimensional Works. Subject to the terms and conditions of this Agreement, User may (i) access, use, copy and modify the Content in the creation and presentation of two-dimensional animations and renderings, (ii) incorporate two dimensional images (including two dimensional images that simulate motion of three dimensional objects) derived by User from the Content in User’s other works, and (iii) publish, market, distribute, transfer, sell or sublicense User’s two-dimensional animations, renderings and other works; provided that User may not in any case publish, market, distribute, transfer, sell or sublicense any renderings, animations, software applications, data or any other product from which any Content, or any part thereof, or any substantially similar version of the Content can be separately exported, extracted or de-compiled into any re-distributable form or format.  
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