How to have breasts not affected by arm movement?

IllidanstormIllidanstorm Posts: 655
edited January 2019 in New Users

When I move the arms of a character, especially the collar bones then the breasts of the character start to look different.

 

This is the G8F in her normal state, just with larger breasts to illustrate my point

 

When I rotate the collar bone it looks like this and the pectarol bone changes in values too

 

When I change the values of the pectarol bones back to 0, it still looks not like in her normal state.

 

so is there a way that they don't move at all when changing the arms position?

Its especially annying when one arm is going above her head and the other isn't. One breasts then looks like it is completly different and it can look weird.

Post edited by Illidanstorm on

Comments

  • ParadigmParadigm Posts: 421

    There's no way to not have some of it deform. If you're using the rotation and bend sliders what you see is what you get (though you can get one of the various breast control products to change this). If you're using IK try clicking on the pectoral bone and press space to pin it in place before IK moving the arm. That should lock that bone into position (unless you go over a certain limit, and hands/feet are bugged).

  • BeeMKayBeeMKay Posts: 7,019
    edited January 2019

    When you do that in real life, you also get deformation on your boobs, especially if you have them at a size that will give you back aches like in your example. smiley

    This might be helpful: https://www.daz3d.com/breast-control-genesis-8-female-s

    Post edited by BeeMKay on
  • This (real-world) effect is why pin-ups frequently have their arms raised.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,208

    and the fact those don't look like the boobs her mamma gave her

    silicon is possiibly stiffer and needs another set of morphs to real breast tissue

  • This is why I prefer to keep the breasts down to reasonable sizes. Imo, you can do more with smaller breasts in regards to shaping/morphing, etc. When they're too big, they just get in the way of arm movement too much, the extremely large size tends to disagree with the figure, and I would imagine its a pain in the arse trying to fit clothing on a character with huge breasts like that.

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