Shader settings for ethnic skin colours?
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I've got the ethnicity product for Genesis 2 and I just wondered if anyone has got any good 'recipes' for producing darker skin colours. I've fiddled with the subsurface, diffuse and specular colour and got presentable results, but I think it could be better - especially for really dark skin tones.
Comments
You can get a selection of skin tones Googling for skintone charts ... as not all shown are "family viewing", not providing links.
I prefer working with a skin texture closer to the desired shade in the first place.
I would also remind that pretty much all people have the same color palms and soles; nothing ruins a picture like a dark skinned person with dark palms...
Yeah, I ran into that today. Tweaked the color settings and got an absolutely perfect face and torso tone for the character I was building. Started to pose him and realized that the hands looked "plastic", a closer look and I realized that his palms were the same color as the rest of him and it just didn't look right.
If what you're doing can hide the fact that the hands/feet don't look right it's a quick and easy way to adjust the skin tone.
And is an absolute killer to do in photoshop on the flat texture, very hard to line up the seams! I guess its where painting directly on the 3d surface really comes in handy... I dont yet have a software that can do it. But do my best in photoshop.
And yes, is very much best that the diffuse is or close to the desired skin tone, I find modifying it too much in the shader settings turns out rather bland and mannequin-like