Skin Color: Gen 8 male vs. female?

jake_fjake_f Posts: 226

The Gen 8 male seems to come with a natural skin color, whereas the Gen 8 female skin is more orange. 

I'm using the default install of DAZ.

Can one adjust skin color within the default version? 

Any and all tips on this subject most appreciated, thanks.

Comments

  • HylasHylas Posts: 4,987
    edited January 2019

    Funny, I find the standard skin colour of G8F pretty ok, but can't stand the one G8M comes with...

    Anyway: https://www.daz3d.com/forums/discussion/300401/how-do-i-add-colors-and-patterns-to-skin

    Post edited by Hylas on
  • Yes, you can make a variety of adjustments in the Surfaces pane - there is an option to select all skin surfaces in the list at left of the Editor tab, and the settings for the currently selected surface(s) are on the right.

  • jake_fjake_f Posts: 226

    Thanks Richard, I hadn't gotten to the surfaces pane yet, and will do so now.  Reading the user guide page by page, so should have fewer basic questions in time.

  • jake_fjake_f Posts: 226
    edited January 2019

    Ok, I've watched the DAZ video in the manual about the surfaces tab, and now understand it's basic operation.  I have surfaces tool on.  I have the muscle shirt in Gen 8 male selected.  I see that selection highlighted in the surfaces tab.  I see all the property sliders on the right side of the surfaces tab panel.  But...

    None of the sliders seem to change the color of the muscle shirt.  I can't see that they do anything.

    I'm obviously doing something wrong.  Any idea what exactly?

    Thanks!

    PS:  It looks like the channel that changes color is Diffuse Color, and that such a channel is not available for muscle shirt.  Is that it?  Muscle shirt color can't be changed? 

    Post edited by jake_f on
  • Sven DullahSven Dullah Posts: 7,621

    Ok, I've watched the DAZ video in the manual about the surfaces tab, and now understand it's basic operation.  I have surfaces tool on.  I have the muscle shirt in Gen 8 male selected.  I see that selection highlighted in the surfaces tab.  I see all the property sliders on the right side of the surfaces tab panel.  But...

    None of the sliders seem to change the color of the muscle shirt.  I can't see that they do anything.

    I'm obviously doing something wrong.  Any idea what exactly?

    Thanks!

    PS:  It looks like the channel that changes color is Diffuse Color, and that such a channel is not available for muscle shirt.  Is that it?  Muscle shirt color can't be changed? 

    With IRay that would be base color, it's called diffuse color in 3DL.

  • jake_fjake_f Posts: 226

    Ah, ok, so if a diffuse color slider is not available in a particular case, that means I can't adjust the color for that particular item.  If that's wrong, feel free to correct me.  Otherwise, I got it, thanks.

  • ChezjuanChezjuan Posts: 515

    This is a good tutorial on skin settings if you are looking to tweak the color as opposed to changing it outright. If you are using Iray, adjusting SSS reflectance tint and translucency weight can help reduce the red/orangness you sometimes get.

    https://thinkdrawart.com/daz-studio-iray-skin-tutorial

     

  • As Sven Dullah said, Base colour is the equivalent of Diffuse Colour for the Iray Uber shader.

  • jake_fjake_f Posts: 226
    Chezjuan said:

    This is a good tutorial on skin settings if you are looking to tweak the color as opposed to changing it outright. If you are using Iray, adjusting SSS reflectance tint and translucency weight can help reduce the red/orangness you sometimes get.

    https://thinkdrawart.com/daz-studio-iray-skin-tutorial

    Thanks Chezjuan, I'll definitely take a look at that. 

    To further clarify my question, I'm using OpenGL for now, and ignoring iRay.    My current projects don't merit iRay render times.

    I'll keep playing with it.

     

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