Daz3D to Cinema 4D FBX Export issue

Hi there,

I'm a newbie and I'm having some troubles exporting the animation I did in Daz3D to Cinema 4D. Positioning looks different and the mesh is deformed.

Does anyone of you veterans have any suggestion? Maybe the answer is easier than I think. 

Here there are some images about my FBX export settings, how it look in Daz and how it look in Cinema4D.

(Sorry for nudity)

 

Comments

  • Please make sure that nude figures are untextured, or that you are using a view mode that doesn't show textures, when taking a screen shot for the forum.

    What settings did you use in the FBX export dialogue? Which figure is it?

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