Daz3D to Cinema 4D FBX Export issue
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Hi there,
I'm a newbie and I'm having some troubles exporting the animation I did in Daz3D to Cinema 4D. Positioning looks different and the mesh is deformed.
Does anyone of you veterans have any suggestion? Maybe the answer is easier than I think.
Here there are some images about my FBX export settings, how it look in Daz and how it look in Cinema4D.
(Sorry for nudity)
Comments
Please make sure that nude figures are untextured, or that you are using a view mode that doesn't show textures, when taking a screen shot for the forum.
What settings did you use in the FBX export dialogue? Which figure is it?