Restoring a body part while keeping the graft?
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Hi there, I'm currently using the No-Suit for G8F by RawArt https://www.daz3d.com/no-suit-for-genesis-8-females
I like it, there's one thing I don't seem to know however.
For example, I want to apply the nose graft, but I want the nose to still be visible underneath. I want to use opacity to make the graft see-through so that one can see the nose. Kind of like a transparent nose-bandage.
Unfortunately the graft removes the nose, and I'm not sure how to keep both. The only way I've seen of restoring the nose is by deleting the graft.
Is there another way? Thank you!
Comments
Well, the point of the product is that it isn't clothing, so it's not a great fit for what you want to do... I think what I would do is export the figure with the graft, hack off the rest of the body in Hexagon, and convert the nose part into a clothing item. If there's a comparable clothing item somewhere I would probably just buy that.
Thanks for your reply. I will probably look to try an alternative then as it's not imperative.
I believe I am using the product correctly, it's quite versatile. So, I can keep the nose as normal on that figure. I was just hoping a normal nose and the nose graft weren't mutually exclusive.
Surely the nose would then poke-through the suit (which is, as I undrstand it, a separate mesh only in the graft area. I suppose you could use two copies of the figure, in the same pose, and apply the No Suit to only one (perhaps applying a Push Modifier, Edit>Figure>Geometry>Apply Push Modifier) to avoid a conflict between the two layers at render time).
That's interesting Richard. I might give that a go later. That seems to be the easiest solution I'll get, and it still sounds like a maybe. Thank you.