Headshop/ Loading existing .obj

Hi,

Headshop 11, V8 figure.

Apologies for asking a noob question, but I can't seem to load an existing file into Headshop.

At the first menu, I check 'Load existing Headshop OBJ:' and specify the file.

Now I get an error telling me that the selected file was not created with Headshop (it was). On hitting 'OK' I'm then locked into 'Specify a different texture map' on the same menu.

How do I continue? 

Thenks

Chrissy

Comments

  • info_b3470fa520info_b3470fa520 Posts: 895
    edited January 2019

    An easier way to load existing figures created with HeadShop in Studio is to save the figure as a scene and than load scene. 

    Same applies if you want to load several HeadShop figures on stage at once; use "Merge" in DAZ Studio under "File".

    You can also send an email to tech support at info@abalonellc.com 

    Post edited by info_b3470fa520 on
  • Thanks for the reply.

    Does this mean then, that I can't save a face and edit it at a later time?

  • info_b3470fa520info_b3470fa520 Posts: 895
    edited January 2019

    Thanks for the reply.

    Does this mean then, that I can't save a face and edit it at a later time?

    You can save the OBJ under "Save" but you won't be able to edit it in HS11.

    Post edited by info_b3470fa520 on
  • OK. Thanks for that.

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