"Userful mirrors" could use an instruction file.

ronkesronkes Posts: 28

With all the work to create some as good as this I don’t understand why an instruction file is not generated to instruct us nerds on how to used it and what it will do
An addition of a hand mirror would be nice addition.

Post edited by ronkes on

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    Okay. Looks around to find the point to this. Nope, still lost.

    HUH? more info please. I'm 100% not following.

  • barbultbarbult Posts: 24,244
    edited December 1969

    OP is lamenting the fact the yesterday's new product "Useful Mirrors", which contains several mirrors and a mirror shader, does not have the instructions he/she needs to use the product. This is sadly true of many DAZ products, I believe. The readme has very little useful info in most cases.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    The PA of this item (FirstBastion), has posted some instructions on this thread, and you could ask any questions there?
    http://www.daz3d.com/forums/discussion/30507/

  • JaderailJaderail Posts: 0
    edited December 1969

    barbult said:
    OP is lamenting the fact the yesterday's new product "Useful Mirrors", which contains several mirrors and a mirror shader, does not have the instructions he/she needs to use the product. This is sadly true of many DAZ products, I believe. The readme has very little useful info in most cases.
    The thread Title Was just could use blah blah when posted... I get it now.
  • FirstBastionFirstBastion Posts: 7,760
    edited October 2013

    Hi all, the mirrors are pretty straight forward but I'll post the quote I typed in the other thread.

    http://www.daz3d.com/new-releases/useful-mirrors-for-daz-studio

    [The mirrors are quite] "easy to use with this prop set. Drop your character/figure in front of the mirror props and render. You'll get a reflection. The set also includes two balanced light sets, one standard DS raytraced lights, and one with Uber2 lights,
    so the reflection can fit better with the surroundings. Now light placement does play an important part in reflections and having an enclosed space like a room with walls or a skydomed environment will help with the scene reflection too, because if you just have the empty 3D void of the default startup there is nothing to reflect back in the mirror to the camera. And both the funhouse mirror and the mirrorball will give those distorted reflections as shown.

    Somehow the fact that the set includes the two lightsets was left off the product page, I sent an email to get that added on to the page today. You will definitely want something in the background to reflect back through the mirror also, otherwise it'll be reflecting the black void of the empty 3D space. But these mirror props are a quick and fast 2 click solution. One click to load the mirror, one click to load either of the two lightsets. Then whatever else the user might want, character, room, or outdoor environment. Click render, get a reflected image.

    Post edited by FirstBastion on
  • FirstBastionFirstBastion Posts: 7,760
    edited October 2013

    I just started a product thread in the Commons, and I'll answer any questions and provide more info if anyone needs it there. I also copy pasted the notes from the readme there, Thanks,

    http://www.daz3d.com/forums/discussion/30534/

    Post edited by FirstBastion on
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