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If you want to have a weightmapped figure truly compatible with both DS and Poser you actually have to create 2 figures, one for Poser and one for DS. Which means you basically have to do part of the work twice for every product, provided you have people proficient with both programs in the first place.
HW3D as tried this with Dawn and Dusk, and it's not simple at all....
Building something to run on two different systems means having to dumb everything down to the lowest common denominator, and no real advancements can be made by dumbing something down.
DS will export a weight-mapped figure to CR2, it just won't read weight-maps in again (unless that has changed). So if people want to support both they rig in DS, export a CR2, and refine. Still, it is a lot of work (and has to be repeated for each update, and for each iteration of the creation process).
Yes, rigging in DS will give you a starting point for the figure or clothes. For props and morphs packs you'll have to at least save the files in both formats. And there's also the problem of materials, as you now have 4 render engines involved...
Wow, that's stunning, Michael! Great work!
I am enjoying playing with La Femme in Poser 11 and am excited to see vendors supporting SuperFly. I still prefer DAZ and Iray, but there are tools in Poser that are fun to play with that DAZ doesn't have (and vice versa.) Both offer different "flavors" of 3D. The more 3D the better, I say!
This figure is designed to use 100 percent of the latest figure technology in poser11
This figure has a content creation toolkit by Charles taylor( AKA nerd3D)
Poser vendors needed a rational, uniform standard Rig that the poser vendors can all
Develop around
Not some recalcitrant ,exotic rig that Like "Antonia" or "Project E"(RIP)
The creators have taken very wise steps avoid the foolish promise of a Daz genesis
Replacement/Competitor etc.(it will never compete with Daz's figure tech)
Unlike past failed attempts, they realized that Catering to & fomenting
emotional, anti Daz Sentiment is not an effective,long term business strategy.
Offering a Pure poser only solution is the best course for the loyalists
I personally doubt that one figure can truly make poser a competitor again this market place
with all of the competition from ,Daz Reallusion, even from free game engines.
However, I applaud Blackhearted,Nerd3D etc for the well thought out effort nonetheless
and yet, i stoped using poser precisely because i hated the interface. daz's is much better. i just wished i could use firefly on daz, as it renders better pics with no added lights.
My post will probably go bye bye but it would have been a better idea, in my humble opinion, to apply his talents to the existing figures Dusk and Dawn since they have a following on the Poser side of things. I really like his work as it's spectacular but one more figure for Poser with probably NO male base to follow is a bit concerning to me. I always wish our Poser brothers and sisters the very best in their artistic endeavors. :-)
He did that with other poser natives in the past
( Alison& Ryan IIRC)
Giving a poser native Figure the "Blackhearted Treatment"
does not really inspire merchant/buyers who may want something different
fom his archetypical "look"
Also Dawn & Dusk are effectively third party figures from a third party commercial site
Not from Smith micro/renderosity
"Project E" was also a commercial product that directed buyers to an offsite competing
commercial store (CG bytes) although it belatedly became available at rendo.
This new La femme is an attempt to revive the floundering Poser/Renderosity Marketplace.
and wean the poser loyalists off of the 12 year old V4 Figure.
I am doubtful they will achieve this objective( for a variety of reasons)
however they have made very smart choices in their implementation
Ah, I learn something everyday. Thanks Wolf! Well if they are attempting to do that then I hope they have a male figure in the works! That old adage that female stuff sells more I'm sure still applies but I don't know one person on either platform (DS or Poser) that doesn't want a male to match the female. You need that to make art and tell your stories with figures that look like they belong in that particular world.
You should see Superfly then, this is Poser's answer to iRay and Octane.. I have been playing around with it since I bought Poser 11 Pro a while back, and does it crank a long I would say that it is close but not quite to the speed of Octane..
As has been said to give those who use Poser more options, because the main issue now is the divide with the base figures.. Of Daz's Genesis range, Poser can only use properly Genesis and Genesis 2 since Daz supplied a tool for converting to Poser.. Genesis 3 is problematic and I doubt that Genesis 8 will even work at all..
I tend to agree with you. Even at Rendo the amount of material generated for DS is huge. I honestly cannot see many vendors producing content for this figure...... unless I am mistaken, it requires all new content from scratch. That is a huge investment for customers.
The problem now tho is that DS and Poser are now vastly different programs with vastly different viewpoints from the companies that currently own them. They use different tech for their rigging, which is the big problem. It takes real work to get a current Daz figure into Poser and still be able to have it bend and morph well. I don't have a problem with the fact that they made the figure for Poser only....Poser has official figures, but they're never used because they're not all that good, or at least not something that the average Poser users wants to use. Unfortunately, this has left the void to be filled by the wider community who has no obligations to create for any program they don't want to. I think the main reason she doesn't have a DS version is because DS has the figure thing covered really well by Daz already and for Poser it's only being covered sporadically by generous people who decided to do something to enrich the software themselves because there really is nothing coming from SM at the moment.
Laurie
As Erma Bombeck used to say "The Grass is always greeener over the Septic Tank" I don't know why people always try to make something that isn't supposed to work in a program work when where is a perfectly workable object already there. As soon as you know you can't use it, you really want it. :P
What Breach??
Daz Studio is Free and is based on a classic "loss leader"
business model.
Daz eats the cost of Daz studio development and recoups those cost with
Content sales for the Free program & base figures.
Poser cost money for the core program and has consistantly
Failed to include poser native base figures that the majority
found Appealing for use and content development.
While the superior quality of the Genesis figures have made the
Daz Strategy far more successful than smith micro's,
Neither business model is sustainable over the long term IMHO.
The only way for either company to survive is by growing their user
respective user bases.
And that takes more than just more young ,pretty white girl 3D models
There is more competition in the prefab model market in 2019
than there was in 2004, and young ,pretty white girls
can be found in all programs or from various content sites.
Slowed how exactly??
Compare our rendering options at the time of the release of
Vicky 4 to what we have today.(octane ,cycles ,Iray etc)
Our options have grown substantially
and with the Realtime technology of Game engines even more so.
The one thing I have found in the technology field, and I've been involved in it since the late 1980's, it that if you stand still, you die. The key to survival is constant innovation. DAZ has been doing a pretty good job of that, Smith Micro, not so much. How you pay for the innovation is entirely separate from the innovation itself, DAZ's model can hold out, it all depends on how they innovate. From what I cam see Poser really isn't the competion anymore, there is a whole new generation of software out there that is.
Indeed, however IMHO your innovations only really matter if they result
in bringing in new Users/Buyers.
Of course you can "force" your existing user base
to buy your new versions through Planned obsolescence,
Abandonement and unavoidably breaking the functionality of older
Base content and utilities .
However ultimately you are only recycling your existing
Marketshare with endless sales/Discounts, not
actually expanding it.
The only 3D content related market experiencing major growth is the
Video game industry
I suspect alot of that growth is from various "pay to play" revenue schemes
however the need for new 3D content is constant.
https://venturebeat.com/2018/04/30/newzoo-global-games-expected-to-hit-180-1-billion-in-revenues-2021/
The Unity Store & Unreal markets and Reallusion and Daz
are all trying to become major suppliers particularly for the Indie game
developers because there simply is not much growth opportunity in selling
Models to the still render,Illustration, portrait crowd at highly discounted prices.
You are correct
You rarely see poser being mentioned outside of the existing
Poser /Daz online communities:
https://forums.unrealengine.com/development-discussion/content-creation/114518-daz-3d-studio-or-iclone-for-character-creation-pros-and-cons?page=1
IMHO poser offers little to no economic or technological incentive for a new, incoming, still render artist,animator
or indie game developer seeking a viable platform or framework from which to produce.
"LaFemme" (even if it utterly supplants V4) ,will only succeed mollifying existing poser loylalists
and they are a relatively static demographic at this point.
i am not interested in la femme at all - not because of poser etc, but because i don't use females - however, i see that clothing and other items are created for her, among which are freebies that i find cool (no point buying stuff for a figure i'll never own, my wishlist is already long enough with full compatible items...). now, are there already any clones OF her so that i can use items created for her WITH OTHER FIGURES, like G8M or G3M? not V4 or any early female, i want to use this stuff on recent guys.
Good enough to fill your scenes ;-)
I find an easy La Femme face only working on DAZ studio the morph use la Femme face on G8F using face transfer plugin for daz I will upload a tutorial how to do that. Soon
Can somebody please tell or show me how to transfer La Femme to Daz Studio?
Not possible. In theory you would have to expoprt the LaFemme mesh and then reimport it into DS and then re-rig the entire figure by hand
I thought they made a Daz version, swear I remember seeing that over at Rendo
No, that's Dawn. There is definitely a Studio version of Dawn. LaFemme is Poser only.
Ah ok, would make sense I mixed them up.
Given that I think Dawn is one of the figures included with Poser these days, that's hardly surprising.