SWOLE for Genesis 8 Male by SimonWM
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Greetings,
I just bought the "SWOLE for Genesis 8 Male" by SimonWM.
I have a question regarding the Hercules HD 3D model.
Please look at below the 3D models for Hercules.
In the second 3D model from the left, the Hercules's muscle is tighten/ripped.
In DAZ3D, when I first load the Hercules HD 3D model, the muscle of the Hercules shown in the 3D view window is relaxed and not ripped / tightened like the first 3D model from the left seen below.
How do I change the settings in DAZ3D to set the Hercules HD 3D model to have that ripped/tightened muscle look just like the second 3D model from the left below?
Thank You Kindly.
Post edited by Chohole on
Comments
Are you going by the preview or by a render? I would inmagien that the details are an HD morph, which won't show in the previwe unless you turn the viewport sub-division level for the figure up in the Parameters pane (which will hae an impact on performance) - the details should show when you render, assuming the lighting isn't too soft.
@davebowman1950 Did you load a default G3M figure into your scene and dial the Hercules HD morph to 100%? I had found out by this that these "HD" morphs in default G3M figure's Shaping tab that these "Hercules HD" morphs are actually the Hercules SD morphs.
To find the real HD Hercules, go to Content Manager, select the file where you keep your Daz3d content, then People > Genesis 3 Male > Characters > SimonWM, then pick the "Hercules HD" actor.
That will load a unique G3M figure that has Hercules HD morphs in Shaping that actually does apply the desired HD effects and shape of Hercules HD - the figure that is second to the left in your attached image.
Hercules HD should be somewhere in G3M. Unfortunately, I don't have the product; that said, if you type just the word "hercules" (no quotation marks) in the parameters tab search box, it should bring up the HD slider, if it's there. It seems unlikely that it's not, but again, I don't have Hercules.
You can't transfer HD morphs with Studio, whether with GenX or anything else. That function is restricted to Daz and PAs.