Manila Envelope

in The Commons
Hello,
Does anyone know where I could possibly get a rectanglar envelope, (see pic below) it doesn't have to be Manila, although I think I might prefer that. The kind you might use to send photos in or things like that?
The only thing I could find in the store was Everyday Stationery by Maclean but I don't know it if contains anything like that. It doesn't seem so looking at the promo pics.
Anyway,Thanks!


ac970f5d-2434-4679-b91b-8df703b25f75_1.287f7f391459317b89d16bbec3712843.jpg
450 x 450 - 12K
Comments
Why not create your own? Create a primitive plane. Put this image in the diffuse channel image map in the Surfaces pane. (Assuming you have the rights to use this image. If not, you shouldn't even post it here.) Create an opacity mask with white where the envelope is and black in the rest of the square.
If you intend to put something in the envelope with part sitcking out, that could be more complex.
Your misunderstanding me. This image is just one I found doing a google search. I posted it as an example of the type of 3d model I would like to use.
Let's divide this into two parts: first, for your envelope.... most of us would simply make our own (take a picture of both sides of a manilla envelope, make a daz studio rectangle primitive, apply the appropriate shader such as iRay or 3delight, apply the photo to the diffuse channel, and done) but if you want to buy one, Turbosquid and search for 3d envelope.... I think the earlier reply is about posting an image that you google-searched but don't have the rights to (as opposed to publishing just a link) since whoever posted the image of the manilla folder owns the sole rights to post it elsewhere.
There IS a large brown envelope in Maclean's Everyday Stationery with open and closed options. It has an address on one side and I haven't a clue if there's an option to remove that.
Edit: It doesn't have a bifurcated fastener.
The open version is plain on both sides.
And you can adjust the color as well.
@Nemesis10
I am trying to create a photograph to be used in one of my renders... following your advice above but I couldn't find the "diffuse channel" under Surfaces of my primitive (iray uber shader applied). Do you mean Diffuse Overlay Weight?
I think the "Diffuse Channel" might be a reference to the older 3DL shader version - the Iray equivalent would be the "Base Color" channel, I think.
Thank you!! I will check that out :)
Daz Studio object surface channels have two identifiers - Name and Label. Often these have the same value, but not always. For the Iray Uber Shader, the surface channel with the label "Base Color" is internally identified by the name "Diffuse Color". The label is what you see in the Surfaces tab. The name is what would be used by a script to set that value. Yes, it is complicated
and confusing. I don't know why it is done that way.
*** knocks head against the wall ***
... it is complicated! 