Restrict the number of verts assigned per bone
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Hi All,
I am new to Daz Studio and trying to create some characters that will be compatible with Anima from AXYZ design. One warning I am constantly coming up agianst whilst importing the FBX into Anima is that there are "too many verts are weighted to 2 or more bones". It will then ask if I would like to continue and it will invoke quite a lengthy optimisation process.
Is there a way within Daz Studio to restrict the number of bones a vert can be weighted to without manually painting per bone? Thanks for any input
Post edited by gsteel on
Comments
I'm not aware of a way to do that, though a script or plug-in might be possible. However, it would have an impact on the way the figures psoed.
Hi, thanks for your responce,
I appreciate that it may alter the figure poses but I was hoping that it may be possible and not alter them beyond distraction. Reading further into the error I am getting, AXYZ recommend that no more than 25000 verts are assigned to more than 2 bones. I seem to be getting 46000 so ideally I would like to find a way to optimize the weights or cull them below a certain value would be good. In fact I might be able to do that in 3ds Max. I'll have a dig